CMDR Mike Stix profile
(Mamba)
Federation: Warrant Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2,379,442,740 cr |
Credits spent on ships | 965,595,275 cr |
Credits spent on outfitting | 1,933,651,527 cr |
Credits spent on repairs | 5,467,122 cr |
Credits spent on fuel | 92,198 cr |
Credits spent on munitions | 878,946 cr |
Insurance claims | 38 |
Total claim costs | 95,816,149 cr |
Combat |
|
Bounties claimed | 530 |
Profit from bounties | 22,362,245 cr |
Combat bonds | 427 |
Profit from combat bonds | 15,712,132 cr |
Assassinations | 3 |
Profit from assassinations | 411,455 cr |
Highest single reward | 290,075 cr |
Skimmers killed | 600 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 14,715 cr |
Bounties received/earned | 675 |
Lifetime bounty value | 494,425 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 105,891 cr |
Commodities smuggled | 6 |
Average profit | 17,649 cr |
Highest single transaction | 87,239 cr |
Trading |
|
Market network | 33 |
Trading profit | 1,755,447,947 cr |
Commodities traded | 4,270 |
Average profit | 17,380,673 cr |
Highest single transaction | 493,318,400 cr |
Mining |
|
Profits from mining | 1,750,810,221 cr |
Minerals refined | 2,460 |
Materials collected | 13,488 |
Exploration |
|
Systems visited | 2,058 |
Profits from exploration | 73,009,389 cr |
Level 2 detailed scans | 4,959 |
Level 3 detailed scans | 4,999 |
Highest payout | 3,840,677 cr |
Total hyperspace distance | 90,493 ly |
Total hyperspace jumps | 2,630 |
Max distance from start | 5,372.28 ly |
Max distance from Sol | 5,302.99 ly |
Max distance from Colonia | 27,291.88 ly |
Approximate time played | 4W 1D 16H 39M |
Passengers |
|
Total bulk passengers delivered | 508 |
Total VIPs delivered | 349 |
Total delivered | 857 |
Total ejected | 53 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 721,420 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,179 |
Grade 1 upgrades generated | 195 |
Grade 2 upgrades generated | 216 |
Grade 3 upgrades generated | 327 |
Grade 4 upgrades generated | 203 |
Grade 5 upgrades generated | 238 |
Crew |
|
Crew credits earned | 181,708,339 cr |
Crew hired | 19 |
Crew fired | 16 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 43S |
Time in gunner role | 28S |