CMDR hedge_ profile
(Cobra MkIII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,617,031,631 cr |
Credits spent on ships | 2,064,907,030 cr |
Credits spent on outfitting | 4,819,607,880 cr |
Credits spent on repairs | 24,337,270 cr |
Credits spent on fuel | 444,362 cr |
Credits spent on munitions | 1,146,628 cr |
Insurance claims | 35 |
Total claim costs | 299,019,784 cr |
Combat |
|
Bounties claimed | 8,611 |
Profit from bounties | 339,664,374 cr |
Combat bonds | 85 |
Profit from combat bonds | 2,234,250 cr |
Assassinations | 18 |
Profit from assassinations | 7,525,436 cr |
Highest single reward | 588,859 cr |
Skimmers killed | 1,648 |
Crime |
|
Fines issued | 658 |
Lifetime fines value | 762,220 cr |
Bounties received/earned | 3,437 |
Lifetime bounty value | 1,178,335 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 1,389,072 cr |
Commodities smuggled | 849 |
Average profit | 11,202 cr |
Highest single transaction | 134,460 cr |
Trading |
|
Market network | 307 |
Trading profit | 10,193,190,049 cr |
Commodities traded | 147,585 |
Average profit | 4,703,826 cr |
Highest single transaction | 741,299,200 cr |
Mining |
|
Profits from mining | 10,020,607,642 cr |
Minerals refined | 20,401 |
Materials collected | 38,765 |
Exploration |
|
Systems visited | 22,437 |
Profits from exploration | 4,049,704,943 cr |
Level 2 detailed scans | 185,574 |
Level 3 detailed scans | 187,291 |
Highest payout | 18,042,811 cr |
Total hyperspace distance | 1,038,955 ly |
Total hyperspace jumps | 29,441 |
Max distance from start | 22,011.06 ly |
Max distance from Sol | 22,018.53 ly |
Max distance from Colonia | 25,737.13 ly |
Approximate time played | 17W 2D 9H 42M |
Passengers |
|
Total bulk passengers delivered | 6,829 |
Total VIPs delivered | 5,099 |
Total delivered | 11,928 |
Total ejected | 240 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1,398,750 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,400 |
Grade 1 upgrades generated | 523 |
Grade 2 upgrades generated | 403 |
Grade 3 upgrades generated | 545 |
Grade 4 upgrades generated | 491 |
Grade 5 upgrades generated | 438 |
Multi-Crew |
|
Total time in multi-crew | 22S |