CMDR hedge_ profile
(Cobra MkIII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 617 031 631 cr |
Credits spent on ships | 2 064 907 030 cr |
Credits spent on outfitting | 4 819 607 880 cr |
Credits spent on repairs | 24 337 270 cr |
Credits spent on fuel | 444 362 cr |
Credits spent on munitions | 1 146 628 cr |
Insurance claims | 35 |
Total claim costs | 299 019 784 cr |
Combat |
|
Bounties claimed | 8 611 |
Profit from bounties | 339 664 374 cr |
Combat bonds | 85 |
Profit from combat bonds | 2 234 250 cr |
Assassinations | 18 |
Profit from assassinations | 7 525 436 cr |
Highest single reward | 588 859 cr |
Skimmers killed | 1 648 |
Crime |
|
Fines issued | 658 |
Lifetime fines value | 762 220 cr |
Bounties received/earned | 3 437 |
Lifetime bounty value | 1 178 335 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 1 389 072 cr |
Commodities smuggled | 849 |
Average profit | 11 202 cr |
Highest single transaction | 134 460 cr |
Trading |
|
Market network | 307 |
Trading profit | 10 193 190 049 cr |
Commodities traded | 147 585 |
Average profit | 4 703 826 cr |
Highest single transaction | 741 299 200 cr |
Mining |
|
Profits from mining | 10 020 607 642 cr |
Minerals refined | 20 401 |
Materials collected | 38 765 |
Exploration |
|
Systems visited | 22 437 |
Profits from exploration | 4 049 704 943 cr |
Level 2 detailed scans | 185 574 |
Level 3 detailed scans | 187 291 |
Highest payout | 18 042 811 cr |
Total hyperspace distance | 1 038 955 ly |
Total hyperspace jumps | 29 441 |
Max distance from start | 22 011,06 ly |
Max distance from Sol | 22 018,53 ly |
Max distance from Colonia | 25 737,13 ly |
Approximate time played | 17W 2D 9H 42M |
Passengers |
|
Total bulk passengers delivered | 6 829 |
Total VIPs delivered | 5 099 |
Total delivered | 11 928 |
Total ejected | 240 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1 398 750 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2 400 |
Grade 1 upgrades generated | 523 |
Grade 2 upgrades generated | 403 |
Grade 3 upgrades generated | 545 |
Grade 4 upgrades generated | 491 |
Grade 5 upgrades generated | 438 |
Multi-Crew |
|
Total time in multi-crew | 22S |