CMDR Doosty profile
(Alliance Chieftain)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2,311,712,869 cr |
Credits spent on ships | 770,022,187 cr |
Credits spent on outfitting | 968,909,182 cr |
Credits spent on repairs | 6,502,902 cr |
Credits spent on fuel | 207,203 cr |
Credits spent on munitions | 597,943 cr |
Insurance claims | 47 |
Total claim costs | 59,495,869 cr |
Combat |
|
Bounties claimed | 2,084 |
Profit from bounties | 94,290,100 cr |
Combat bonds | 107 |
Profit from combat bonds | 2,967,920 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 1,547,404 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 158 |
Lifetime fines value | 1,321,317 cr |
Bounties received/earned | 139 |
Lifetime bounty value | 364,575 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 241,581 cr |
Commodities smuggled | 94 |
Average profit | 34,512 cr |
Highest single transaction | 226,009 cr |
Trading |
|
Market network | 87 |
Trading profit | 12,360,245,574 cr |
Commodities traded | 27,427 |
Average profit | 51,716,509 cr |
Highest single transaction | 844,280,832 cr |
Mining |
|
Profits from mining | 12,306,695,485 cr |
Minerals refined | 7,694 |
Materials collected | 7,413 |
Exploration |
|
Systems visited | 3,462 |
Profits from exploration | 434,297,464 cr |
Level 2 detailed scans | 10,356 |
Level 3 detailed scans | 10,991 |
Highest payout | 17,781,171 cr |
Total hyperspace distance | 146,852 ly |
Total hyperspace jumps | 4,187 |
Max distance from start | 8,385.30 ly |
Max distance from Sol | 8,383.36 ly |
Max distance from Colonia | 26,556.77 ly |
Approximate time played | 3W 1D 17H 41M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 763 |
Total delivered | 771 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 771 |
Grade 1 upgrades generated | 350 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 84 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 1,035,633,223 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16H 22M 16S |
Time in gunner role | 54S |
Time in fighter con role | 1H 28M 9S |