CMDR Doosty profile
(Alliance Chieftain)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2 311 712 869 cr |
Credits spent on ships | 770 022 187 cr |
Credits spent on outfitting | 968 909 182 cr |
Credits spent on repairs | 6 502 902 cr |
Credits spent on fuel | 207 203 cr |
Credits spent on munitions | 597 943 cr |
Insurance claims | 47 |
Total claim costs | 59 495 869 cr |
Combat |
|
Bounties claimed | 2 084 |
Profit from bounties | 94 290 100 cr |
Combat bonds | 107 |
Profit from combat bonds | 2 967 920 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 1 547 404 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 158 |
Lifetime fines value | 1 321 317 cr |
Bounties received/earned | 139 |
Lifetime bounty value | 364 575 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 241 581 cr |
Commodities smuggled | 94 |
Average profit | 34 512 cr |
Highest single transaction | 226 009 cr |
Trading |
|
Market network | 87 |
Trading profit | 12 360 245 574 cr |
Commodities traded | 27 427 |
Average profit | 51 716 509 cr |
Highest single transaction | 844 280 832 cr |
Mining |
|
Profits from mining | 12 306 695 485 cr |
Minerals refined | 7 694 |
Materials collected | 7 413 |
Exploration |
|
Systems visited | 3 462 |
Profits from exploration | 434 297 464 cr |
Level 2 detailed scans | 10 356 |
Level 3 detailed scans | 10 991 |
Highest payout | 17 781 171 cr |
Total hyperspace distance | 146 852 ly |
Total hyperspace jumps | 4 187 |
Max distance from start | 8 385,30 ly |
Max distance from Sol | 8 383,36 ly |
Max distance from Colonia | 26 556,77 ly |
Approximate time played | 3W 1D 17H 41M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 763 |
Total delivered | 771 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 771 |
Grade 1 upgrades generated | 350 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 84 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 1 035 633 223 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16H 22M 16S |
Time in gunner role | 54S |
Time in fighter con role | 1H 28M 9S |