CMDR Roland Tembo profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,013,050,475 cr |
Credits spent on ships | 1,584,790,079 cr |
Credits spent on outfitting | 3,147,436,017 cr |
Credits spent on repairs | 5,948,966 cr |
Credits spent on fuel | 84,932 cr |
Credits spent on munitions | 729,631 cr |
Insurance claims | 40 |
Total claim costs | 54,417,224 cr |
Combat |
|
Bounties claimed | 745 |
Profit from bounties | 39,128,111 cr |
Combat bonds | 9 |
Profit from combat bonds | 285,519 cr |
Assassinations | 5 |
Profit from assassinations | 577,164 cr |
Highest single reward | 513,284 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 92,593 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 35,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,329 cr |
Commodities smuggled | 11 |
Average profit | 666 cr |
Highest single transaction | 2,010 cr |
Trading |
|
Market network | 33 |
Trading profit | 10,370,210,350 cr |
Commodities traded | 13,501 |
Average profit | 142,057,676 cr |
Highest single transaction | 1,167,693,552 cr |
Mining |
|
Profits from mining | 10,364,664,059 cr |
Minerals refined | 9,584 |
Materials collected | 7,032 |
Exploration |
|
Systems visited | 3,957 |
Profits from exploration | 112,815,240 cr |
Level 2 detailed scans | 1,315 |
Level 3 detailed scans | 1,567 |
Highest payout | 3,425,470 cr |
Total hyperspace distance | 143,364 ly |
Total hyperspace jumps | 4,987 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 4D 14H 54M |
Passengers |
|
Total bulk passengers delivered | 90 |
Total VIPs delivered | 313 |
Total delivered | 403 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 15,285 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 216 |
Grade 1 upgrades generated | 54 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 34 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 255,308,599 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 43M 42S |