CMDR Tr1ggerfish1 profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,635,632,900 cr |
Credits spent on ships | 1,428,206,832 cr |
Credits spent on outfitting | 4,150,815,946 cr |
Credits spent on repairs | 10,488,751 cr |
Credits spent on fuel | 544,714 cr |
Credits spent on munitions | 1,946,411 cr |
Insurance claims | 38 |
Total claim costs | 133,213,953 cr |
Combat |
|
Bounties claimed | 3,398 |
Profit from bounties | 399,380,856 cr |
Combat bonds | 2,086 |
Profit from combat bonds | 115,305,222 cr |
Assassinations | 30 |
Profit from assassinations | 35,250,057 cr |
Highest single reward | 1,159,900 cr |
Skimmers killed | 1,639 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 87,092 cr |
Bounties received/earned | 805 |
Lifetime bounty value | 126,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 93,283 cr |
Commodities smuggled | 743 |
Average profit | 13,326 cr |
Highest single transaction | 52,256 cr |
Trading |
|
Market network | 159 |
Trading profit | 7,858,857,958 cr |
Commodities traded | 150,666 |
Average profit | 13,119,963 cr |
Highest single transaction | 368,822,520 cr |
Mining |
|
Profits from mining | 5,297,880,069 cr |
Minerals refined | 6,810 |
Materials collected | 29,764 |
Exploration |
|
Systems visited | 8,699 |
Profits from exploration | 6,769,005,479 cr |
Level 2 detailed scans | 9,683 |
Level 3 detailed scans | 17,876 |
Highest payout | 10,698,471 cr |
Total hyperspace distance | 438,829 ly |
Total hyperspace jumps | 13,696 |
Max distance from start | 25,910.92 ly |
Max distance from Sol | 25,909.48 ly |
Max distance from Colonia | 25,735.02 ly |
Approximate time played | 10W 4D 14M |
Passengers |
|
Total bulk passengers delivered | 5,175 |
Total VIPs delivered | 83 |
Total delivered | 5,258 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 189 |
Total profit | 6,986,065 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4,618 |
Grade 1 upgrades generated | 478 |
Grade 2 upgrades generated | 532 |
Grade 3 upgrades generated | 707 |
Grade 4 upgrades generated | 897 |
Grade 5 upgrades generated | 2,004 |
Crew |
|
Crew credits earned | 713,487,594 cr |
Crew hired | 18 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 26M 43S |
Time in gunner role | 1H 51M 22S |
Total credits accrued | 309,574 cr |