CMDR Tr1ggerfish1 profile
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 662 878 506 cr |
Credits spent on ships | 1 428 206 832 cr |
Credits spent on outfitting | 4 204 643 129 cr |
Credits spent on repairs | 10 864 545 cr |
Credits spent on fuel | 550 470 cr |
Credits spent on munitions | 2 081 544 cr |
Insurance claims | 38 |
Total claim costs | 133 213 953 cr |
Combat |
|
Bounties claimed | 3 425 |
Profit from bounties | 405 534 839 cr |
Combat bonds | 2 088 |
Profit from combat bonds | 123 899 809 cr |
Assassinations | 30 |
Profit from assassinations | 35 250 057 cr |
Highest single reward | 1 159 900 cr |
Skimmers killed | 1 639 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 87 092 cr |
Bounties received/earned | 805 |
Lifetime bounty value | 126 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 93 283 cr |
Commodities smuggled | 743 |
Average profit | 13 326 cr |
Highest single transaction | 52 256 cr |
Trading |
|
Market network | 159 |
Trading profit | 7 858 857 958 cr |
Commodities traded | 150 666 |
Average profit | 13 119 963 cr |
Highest single transaction | 368 822 520 cr |
Mining |
|
Profits from mining | 5 297 880 069 cr |
Minerals refined | 6 810 |
Materials collected | 29 968 |
Exploration |
|
Systems visited | 8 734 |
Profits from exploration | 6 770 235 727 cr |
Level 2 detailed scans | 9 810 |
Level 3 detailed scans | 18 003 |
Highest payout | 10 698 471 cr |
Total hyperspace distance | 440 796 ly |
Total hyperspace jumps | 13 767 |
Max distance from start | 25 910,92 ly |
Max distance from Sol | 25 909,48 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 10W 4D 9H 29M |
Passengers |
|
Total bulk passengers delivered | 5 175 |
Total VIPs delivered | 83 |
Total delivered | 5 258 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 189 |
Total profit | 6 986 065 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4 682 |
Grade 1 upgrades generated | 482 |
Grade 2 upgrades generated | 537 |
Grade 3 upgrades generated | 715 |
Grade 4 upgrades generated | 910 |
Grade 5 upgrades generated | 2 038 |
Crew |
|
Crew credits earned | 724 744 868 cr |
Crew hired | 18 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 26M 43S |
Time in gunner role | 1H 51M 22S |
Total credits accrued | 309 574 cr |