CMDR G-MAN 14 profile

(Asp Explorer)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,403,039,205 cr |
Credits spent on ships | 3,778,553,398 cr |
Credits spent on outfitting | 10,071,697,518 cr |
Credits spent on repairs | 23,002,413 cr |
Credits spent on fuel | 901,962 cr |
Credits spent on munitions | 718,977 cr |
Insurance claims | 37 |
Total claim costs | 240,102,192 cr |
Combat |
|
Bounties claimed | 3,034 |
Profit from bounties | 296,631,710 cr |
Combat bonds | 359 |
Profit from combat bonds | 31,786,776 cr |
Assassinations | 1 |
Profit from assassinations | 968,315 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 9,136,881 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 12,810 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,722,979 cr |
Commodities smuggled | 526 |
Average profit | 246,140 cr |
Highest single transaction | 605,472 cr |
Trading |
|
Market network | 119 |
Trading profit | 3,215,856,294 cr |
Commodities traded | 222,274 |
Average profit | 3,633,736 cr |
Highest single transaction | 199,659,600 cr |
Mining |
|
Profits from mining | 1,542,911,285 cr |
Minerals refined | 29,741 |
Materials collected | 23,728 |
Exploration |
|
Systems visited | 16,674 |
Profits from exploration | 1,466,856,207 cr |
Level 2 detailed scans | 37,892 |
Level 3 detailed scans | 38,165 |
Highest payout | 16,262,644 cr |
Total hyperspace distance | 924,564 ly |
Total hyperspace jumps | 21,926 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 12W 1D 9H 37M |
Passengers |
|
Total bulk passengers delivered | 7,416 |
Total VIPs delivered | 25,651 |
Total delivered | 33,067 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 35,326 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,229 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 378 |
Grade 3 upgrades generated | 427 |
Grade 4 upgrades generated | 452 |
Grade 5 upgrades generated | 519 |
Crew |
|
Crew credits earned | 214,503,051 cr |
Crew hired | 13 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 57M 8S |