CMDR G-MAN 14 profile
(Asp Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 104 093 413 cr |
Credits spent on ships | 3 829 771 515 cr |
Credits spent on outfitting | 10 126 118 267 cr |
Credits spent on repairs | 23 480 316 cr |
Credits spent on fuel | 944 564 cr |
Credits spent on munitions | 721 373 cr |
Insurance claims | 39 |
Total claim costs | 245 551 839 cr |
Combat |
|
Bounties claimed | 3 084 |
Profit from bounties | 306 361 123 cr |
Combat bonds | 359 |
Profit from combat bonds | 31 786 776 cr |
Assassinations | 1 |
Profit from assassinations | 968 315 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 9 137 181 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 12 910 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 722 979 cr |
Commodities smuggled | 526 |
Average profit | 246 140 cr |
Highest single transaction | 605 472 cr |
Trading |
|
Market network | 130 |
Trading profit | 4 786 815 993 cr |
Commodities traded | 277 634 |
Average profit | 4 806 040 cr |
Highest single transaction | 215 543 216 cr |
Mining |
|
Profits from mining | 1 672 266 999 cr |
Minerals refined | 32 989 |
Materials collected | 25 350 |
Exploration |
|
Systems visited | 17 125 |
Profits from exploration | 1 484 094 839 cr |
Level 2 detailed scans | 39 250 |
Level 3 detailed scans | 39 523 |
Highest payout | 16 262 644 cr |
Total hyperspace distance | 952 500 ly |
Total hyperspace jumps | 22 727 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 13W 3D 14H 48M |
Passengers |
|
Total bulk passengers delivered | 7 416 |
Total VIPs delivered | 27 389 |
Total delivered | 34 805 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 35 326 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 264 |
Grade 1 upgrades generated | 459 |
Grade 2 upgrades generated | 384 |
Grade 3 upgrades generated | 437 |
Grade 4 upgrades generated | 455 |
Grade 5 upgrades generated | 529 |
Crew |
|
Crew credits earned | 436 515 434 cr |
Crew hired | 13 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 29M 54S |