CMDR Havoc4U profile
(Krait MkII)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 83,101,671,534 cr |
Credits spent on ships | 1,559,411,893 cr |
Credits spent on outfitting | 6,722,910,505 cr |
Credits spent on repairs | 55,726,003 cr |
Credits spent on fuel | 1,543,274 cr |
Credits spent on munitions | 23,447,739 cr |
Insurance claims | 95 |
Total claim costs | 571,358,701 cr |
Combat |
|
Bounties claimed | 21,238 |
Profit from bounties | 1,669,012,493 cr |
Combat bonds | 19,198 |
Profit from combat bonds | 57,966,717,473 cr |
Assassinations | 3 |
Profit from assassinations | 727,209 cr |
Highest single reward | 1,189,075 cr |
Skimmers killed | 3,031 |
Crime |
|
Fines issued | 289 |
Lifetime fines value | 2,935,745 cr |
Bounties received/earned | 783 |
Lifetime bounty value | 602,650 cr |
Highest bounty issued | 11,565 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 896,016 cr |
Commodities smuggled | 581 |
Average profit | 49,779 cr |
Highest single transaction | 1,011,600 cr |
Trading |
|
Market network | 446 |
Trading profit | 18,240,726,452 cr |
Commodities traded | 104,801 |
Average profit | 4,968,871 cr |
Highest single transaction | 261,390,600 cr |
Mining |
|
Profits from mining | 18,781,176,541 cr |
Minerals refined | 39,202 |
Materials collected | 79,604 |
Exploration |
|
Systems visited | 13,566 |
Profits from exploration | 2,325,428,385 cr |
Level 2 detailed scans | 46,985 |
Level 3 detailed scans | 60,778 |
Highest payout | 12,367,567 cr |
Total hyperspace distance | 844,834 ly |
Total hyperspace jumps | 30,235 |
Max distance from start | 25,345.55 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,589.34 ly |
Approximate time played | 121W 2D 15H 45M |
Passengers |
|
Total bulk passengers delivered | 100 |
Total VIPs delivered | 5 |
Total delivered | 105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1,385,872 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6,822 |
Grade 1 upgrades generated | 623 |
Grade 2 upgrades generated | 757 |
Grade 3 upgrades generated | 1,154 |
Grade 4 upgrades generated | 1,621 |
Grade 5 upgrades generated | 2,667 |
Crew |
|
Crew credits earned | 8,738,103,258 cr |
Crew hired | 18 |
Crew fired | 13 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 5H 25M 23S |
Time in gunner role | 7M 48S |
Time in fighter con role | 22M 8S |
Total credits accrued | 946,322 cr |