CMDR Malt Drinker profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 37,859,275,972 cr |
Credits spent on ships | 1,606,170,956 cr |
Credits spent on outfitting | 1,942,343,143 cr |
Credits spent on repairs | 27,575,975 cr |
Credits spent on fuel | 738,477 cr |
Credits spent on munitions | 684,391 cr |
Insurance claims | 71 |
Total claim costs | 197,964,949 cr |
Combat |
|
Bounties claimed | 6,951 |
Profit from bounties | 170,107,466 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 147 |
Profit from assassinations | 19,840,801 cr |
Highest single reward | 323,400 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 871,653 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 136,415 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 2,390,802 cr |
Commodities smuggled | 1,156 |
Average profit | 33,673 cr |
Highest single transaction | 459,000 cr |
Trading |
|
Market network | 976 |
Trading profit | 470,278,327 cr |
Commodities traded | 243,990 |
Average profit | 104,530 cr |
Highest single transaction | 7,710,416 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 30,458 |
Exploration |
|
Systems visited | 35,675 |
Profits from exploration | 15,249,007,238 cr |
Level 2 detailed scans | 200,336 |
Level 3 detailed scans | 241,104 |
Highest payout | 20,655,583 cr |
Total hyperspace distance | 1,698,791 ly |
Total hyperspace jumps | 44,889 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 60W 5D 13H 21M |
Passengers |
|
Total bulk passengers delivered | 178 |
Total VIPs delivered | 32 |
Total delivered | 210 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 73 |
Total profit | 779,902 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 523 |
Grade 1 upgrades generated | 206 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 91 |