CMDR maintainer profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,953,296,821 cr |
Credits spent on ships | 2,071,947,380 cr |
Credits spent on outfitting | 5,087,030,830 cr |
Credits spent on repairs | 74,469,621 cr |
Credits spent on fuel | 537,862 cr |
Credits spent on munitions | 3,736,855 cr |
Insurance claims | 124 |
Total claim costs | 636,295,736 cr |
Combat |
|
Bounties claimed | 7,756 |
Profit from bounties | 396,810,785 cr |
Combat bonds | 959 |
Profit from combat bonds | 146,740,455 cr |
Assassinations | 15 |
Profit from assassinations | 17,129,494 cr |
Highest single reward | 573,139 cr |
Skimmers killed | 260 |
Crime |
|
Fines issued | 276 |
Lifetime fines value | 2,415,999 cr |
Bounties received/earned | 494 |
Lifetime bounty value | 4,472,820 cr |
Highest bounty issued | 1,547,000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 4,854,215 cr |
Commodities smuggled | 2,587 |
Average profit | 28,723 cr |
Highest single transaction | 1,074,840 cr |
Trading |
|
Market network | 133 |
Trading profit | 514,605,425 cr |
Commodities traded | 47,581 |
Average profit | 394,636 cr |
Highest single transaction | 164,328,021 cr |
Mining |
|
Profits from mining | 481,327,578 cr |
Minerals refined | 1,885 |
Materials collected | 35,502 |
Exploration |
|
Systems visited | 4,652 |
Profits from exploration | 187,895,109 cr |
Level 2 detailed scans | 6,116 |
Level 3 detailed scans | 7,495 |
Highest payout | 4,374,313 cr |
Total hyperspace distance | 214,959 ly |
Total hyperspace jumps | 10,000 |
Max distance from start | 5,426.74 ly |
Max distance from Sol | 1,073.34 ly |
Max distance from Colonia | 22,781.35 ly |
Approximate time played | 12W 4D 3H 6M |
Passengers |
|
Total bulk passengers delivered | 4,285 |
Total VIPs delivered | 473 |
Total delivered | 4,758 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1,475,926 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,783 |
Grade 1 upgrades generated | 492 |
Grade 2 upgrades generated | 515 |
Grade 3 upgrades generated | 710 |
Grade 4 upgrades generated | 570 |
Grade 5 upgrades generated | 496 |
Crew |
|
Crew credits earned | 390,493,867 cr |
Crew hired | 61 |
Crew fired | 7 |
Crew lost | 53 |
Multi-Crew |
|
Total time in multi-crew | 4H 23M 46S |
Time in gunner role | 6H 7M 36S |
Time in fighter con role | 1H 3M 27S |
Total credits accrued | 2,093,916 cr |
Total fines accrued | 539,548 cr |