CMDR maintainer profile
![](/img/users/default.png?v=1548248885)
![](/img/ships/128049369/federation_corvette_vibrant_blue.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 953 296 821 cr |
Credits spent on ships | 2 071 947 380 cr |
Credits spent on outfitting | 5 087 030 830 cr |
Credits spent on repairs | 74 469 621 cr |
Credits spent on fuel | 537 862 cr |
Credits spent on munitions | 3 736 855 cr |
Insurance claims | 124 |
Total claim costs | 636 295 736 cr |
Combat |
|
Bounties claimed | 7 756 |
Profit from bounties | 396 810 785 cr |
Combat bonds | 959 |
Profit from combat bonds | 146 740 455 cr |
Assassinations | 15 |
Profit from assassinations | 17 129 494 cr |
Highest single reward | 573 139 cr |
Skimmers killed | 260 |
Crime |
|
Fines issued | 276 |
Lifetime fines value | 2 415 999 cr |
Bounties received/earned | 494 |
Lifetime bounty value | 4 472 820 cr |
Highest bounty issued | 1 547 000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 4 854 215 cr |
Commodities smuggled | 2 587 |
Average profit | 28 723 cr |
Highest single transaction | 1 074 840 cr |
Trading |
|
Market network | 133 |
Trading profit | 514 605 425 cr |
Commodities traded | 47 581 |
Average profit | 394 636 cr |
Highest single transaction | 164 328 021 cr |
Mining |
|
Profits from mining | 481 327 578 cr |
Minerals refined | 1 885 |
Materials collected | 35 502 |
Exploration |
|
Systems visited | 4 652 |
Profits from exploration | 187 895 109 cr |
Level 2 detailed scans | 6 116 |
Level 3 detailed scans | 7 495 |
Highest payout | 4 374 313 cr |
Total hyperspace distance | 214 959 ly |
Total hyperspace jumps | 10 000 |
Max distance from start | 5 426,74 ly |
Max distance from Sol | 1 073,34 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 12W 4D 3H 6M |
Passengers |
|
Total bulk passengers delivered | 4 285 |
Total VIPs delivered | 473 |
Total delivered | 4 758 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1 475 926 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 783 |
Grade 1 upgrades generated | 492 |
Grade 2 upgrades generated | 515 |
Grade 3 upgrades generated | 710 |
Grade 4 upgrades generated | 570 |
Grade 5 upgrades generated | 496 |
Crew |
|
Crew credits earned | 390 493 867 cr |
Crew hired | 61 |
Crew fired | 7 |
Crew lost | 53 |
Multi-Crew |
|
Total time in multi-crew | 4H 23M 46S |
Time in gunner role | 6H 7M 36S |
Time in fighter con role | 1H 3M 27S |
Total credits accrued | 2 093 916 cr |
Total fines accrued | 539 548 cr |