CMDR Airin profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14,142,562,320 cr |
Credits spent on ships | 1,606,349,833 cr |
Credits spent on outfitting | 4,107,376,920 cr |
Credits spent on repairs | 44,935,008 cr |
Credits spent on fuel | 918,621 cr |
Credits spent on munitions | 3,947,187 cr |
Insurance claims | 44 |
Total claim costs | 500,891,972 cr |
Combat |
|
Bounties claimed | 4,396 |
Profit from bounties | 718,763,704 cr |
Combat bonds | 966 |
Profit from combat bonds | 50,058,022 cr |
Assassinations | 52 |
Profit from assassinations | 66,257,701 cr |
Highest single reward | 2,107,400 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 511 |
Lifetime fines value | 193,960 cr |
Bounties received/earned | 848 |
Lifetime bounty value | 50,095,500 cr |
Highest bounty issued | 2,908,300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 65,245 cr |
Commodities smuggled | 12 |
Average profit | 5,931 cr |
Highest single transaction | 24,104 cr |
Trading |
|
Market network | 118 |
Trading profit | 15,075,087,724 cr |
Commodities traded | 99,484 |
Average profit | 35,222,168 cr |
Highest single transaction | 748,349,658 cr |
Mining |
|
Profits from mining | 12,115,857,001 cr |
Minerals refined | 12,915 |
Materials collected | 38,398 |
Exploration |
|
Systems visited | 10,127 |
Profits from exploration | 1,693,917,697 cr |
Level 2 detailed scans | 34,122 |
Level 3 detailed scans | 36,035 |
Highest payout | 18,698,996 cr |
Total hyperspace distance | 1,070,706 ly |
Total hyperspace jumps | 13,564 |
Max distance from start | 65,527.05 ly |
Max distance from Sol | 65,526.15 ly |
Max distance from Colonia | 46,462.06 ly |
Approximate time played | 16W 6D 6H 21M |
Passengers |
|
Total bulk passengers delivered | 77 |
Total VIPs delivered | 282 |
Total delivered | 359 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 100,247 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,112 |
Grade 1 upgrades generated | 402 |
Grade 2 upgrades generated | 399 |
Grade 3 upgrades generated | 535 |
Grade 4 upgrades generated | 612 |
Grade 5 upgrades generated | 1,164 |
Crew |
|
Crew credits earned | 2,013,143,586 cr |
Crew hired | 167 |
Crew fired | 163 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 26M 25S |
Time in gunner role | 2H 16M 50S |
Time in fighter con role | 10M 15S |