CMDR Airin profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 142 562 320 cr |
Credits spent on ships | 1 606 349 833 cr |
Credits spent on outfitting | 4 107 376 920 cr |
Credits spent on repairs | 44 935 008 cr |
Credits spent on fuel | 918 621 cr |
Credits spent on munitions | 3 947 187 cr |
Insurance claims | 44 |
Total claim costs | 500 891 972 cr |
Combat |
|
Bounties claimed | 4 396 |
Profit from bounties | 718 763 704 cr |
Combat bonds | 966 |
Profit from combat bonds | 50 058 022 cr |
Assassinations | 52 |
Profit from assassinations | 66 257 701 cr |
Highest single reward | 2 107 400 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 511 |
Lifetime fines value | 193 960 cr |
Bounties received/earned | 848 |
Lifetime bounty value | 50 095 500 cr |
Highest bounty issued | 2 908 300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 65 245 cr |
Commodities smuggled | 12 |
Average profit | 5 931 cr |
Highest single transaction | 24 104 cr |
Trading |
|
Market network | 118 |
Trading profit | 15 075 087 724 cr |
Commodities traded | 99 484 |
Average profit | 35 222 168 cr |
Highest single transaction | 748 349 658 cr |
Mining |
|
Profits from mining | 12 115 857 001 cr |
Minerals refined | 12 915 |
Materials collected | 38 398 |
Exploration |
|
Systems visited | 10 127 |
Profits from exploration | 1 693 917 697 cr |
Level 2 detailed scans | 34 122 |
Level 3 detailed scans | 36 035 |
Highest payout | 18 698 996 cr |
Total hyperspace distance | 1 070 706 ly |
Total hyperspace jumps | 13 564 |
Max distance from start | 65 527,05 ly |
Max distance from Sol | 65 526,15 ly |
Max distance from Colonia | 46 462,06 ly |
Approximate time played | 16W 6D 6H 21M |
Passengers |
|
Total bulk passengers delivered | 77 |
Total VIPs delivered | 282 |
Total delivered | 359 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 100 247 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 112 |
Grade 1 upgrades generated | 402 |
Grade 2 upgrades generated | 399 |
Grade 3 upgrades generated | 535 |
Grade 4 upgrades generated | 612 |
Grade 5 upgrades generated | 1 164 |
Crew |
|
Crew credits earned | 2 013 143 586 cr |
Crew hired | 167 |
Crew fired | 163 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 26M 25S |
Time in gunner role | 2H 16M 50S |
Time in fighter con role | 10M 15S |