CMDR itapen profile

(Dolphin)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 162,016,595,991 cr |
Credits spent on ships | 2,849,143,907 cr |
Credits spent on outfitting | 6,377,936,444 cr |
Credits spent on repairs | 117,272,608 cr |
Credits spent on fuel | 3,173,636 cr |
Credits spent on munitions | 40,283,202 cr |
Insurance claims | 11 |
Total claim costs | 39,983,823 cr |
Combat |
|
Bounties claimed | 55,686 |
Profit from bounties | 3,327,124,179 cr |
Combat bonds | 21,446 |
Profit from combat bonds | 11,165,825,995 cr |
Assassinations | 147 |
Profit from assassinations | 50,833,599 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 3,714 |
Crime |
|
Fines issued | 593 |
Lifetime fines value | 1,973,696 cr |
Bounties received/earned | 146,552 |
Lifetime bounty value | 744,659,900 cr |
Highest bounty issued | 136,300 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,613,079 cr |
Commodities smuggled | 462 |
Average profit | 161,308 cr |
Highest single transaction | 759,942 cr |
Trading |
|
Market network | 1,322 |
Trading profit | 121,292,164,607 cr |
Commodities traded | 3,280,176 |
Average profit | 9,487,810 cr |
Highest single transaction | 1,220,249,640 cr |
Mining |
|
Profits from mining | 91,013,912,790 cr |
Minerals refined | 104,573 |
Materials collected | 89,981 |
Exploration |
|
Systems visited | 31,727 |
Profits from exploration | 4,741,353,162 cr |
Level 2 detailed scans | 273,228 |
Level 3 detailed scans | 276,998 |
Highest payout | 18,824,029 cr |
Total hyperspace distance | 3,046,151 ly |
Total hyperspace jumps | 62,975 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 47W 5D 14H 41M |
Passengers |
|
Total bulk passengers delivered | 85,643 |
Total VIPs delivered | 25,210 |
Total delivered | 110,853 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 137,838 |
Total profit | 756,523,242 cr |
Total rescue transactions | 6,074 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,708 |
Grade 1 upgrades generated | 988 |
Grade 2 upgrades generated | 1,300 |
Grade 3 upgrades generated | 1,828 |
Grade 4 upgrades generated | 2,628 |
Grade 5 upgrades generated | 4,964 |
Crew |
|
Crew credits earned | 50,390,178,907 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6D 6H 22M 45S |
Time in gunner role | 20S |