CMDR EvilLate profile

Profile
Commander name:
Current ship:
Singularity [EV-EH]
(Anaconda)
 
Member since:
Jul 3, 2018
 
Distances submitted:
0
 
Systems visited:
1,924
Systems discovered first:
631
Ranks

90%

0%

9%

Defenceless

3%

Compiler

30%

3%

Federation: Chief Petty Officer

61%

Empire: None

40%
Flight log heatmap
Statistics

Balance

Current assets 1,439,222,536 cr
Credits spent on ships 146,088,707 cr
Credits spent on outfitting 566,978,243 cr
Credits spent on repairs 7,622,412 cr
Credits spent on fuel 32,495 cr
Credits spent on munitions 740,349 cr
Insurance claims 31
Total claim costs 93,728,687 cr

Combat

Bounties claimed 188
Profit from bounties 30,480,278 cr
Combat bonds 167
Profit from combat bonds 9,252,117 cr
Assassinations 13
Profit from assassinations 4,665,852 cr
Highest single reward 388,575 cr
Skimmers killed 40

Crime

Fines issued 23
Lifetime fines value 34,072 cr
Bounties received/earned 88
Lifetime bounty value 68,400 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 5
Black market profit 78,046 cr
Commodities smuggled 15
Average profit 15,609 cr
Highest single transaction 37,850 cr

Trading

Market network 28
Trading profit 1,181,415,687 cr
Commodities traded 1,582
Average profit 10,455,006 cr
Highest single transaction 132,778,640 cr

Mining

Profits from mining 1,183,368,511 cr
Minerals refined 1,395
Materials collected 9,883

Exploration

Systems visited 2,055
Profits from exploration 354,583,028 cr
Level 2 detailed scans 10,185
Level 3 detailed scans 11,515
Highest payout 12,789,347 cr
Total hyperspace distance 69,070 ly
Total hyperspace jumps 2,375
Max distance from start 9,423.41 ly
Max distance from Sol 9,472.16 ly
Max distance from Colonia 30,975.12 ly
Approximate time played 2W 4D 5H 20M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 9
Total delivered 9
Total ejected 3

Search and Rescue

Total items rescued 6
Total profit 179,988 cr
Total rescue transactions 3

Crafting

Number of engineers used 8
Number of upgrades generated 547
Grade 1 upgrades generated 132
Grade 2 upgrades generated 125
Grade 3 upgrades generated 146
Grade 4 upgrades generated 109
Grade 5 upgrades generated 35

Crew

Crew credits earned 39,234,819 cr
Crew hired 3
Crew fired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 2H 53M 20S
Time in gunner role 10M 44S