Perfil de EvilLate
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1.439.222.536 cr |
Credits spent on ships | 146.088.707 cr |
Credits spent on outfitting | 566.978.243 cr |
Credits spent on repairs | 7.622.412 cr |
Credits spent on fuel | 32.495 cr |
Credits spent on munitions | 740.349 cr |
Insurance claims | 31 |
Total claim costs | 93.728.687 cr |
Combat |
|
Bounties claimed | 188 |
Profit from bounties | 30.480.278 cr |
Combat bonds | 167 |
Profit from combat bonds | 9.252.117 cr |
Assassinations | 13 |
Profit from assassinations | 4.665.852 cr |
Highest single reward | 388.575 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 34.072 cr |
Bounties received/earned | 88 |
Lifetime bounty value | 68.400 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 78.046 cr |
Commodities smuggled | 15 |
Average profit | 15.609 cr |
Highest single transaction | 37.850 cr |
Trading |
|
Market network | 28 |
Trading profit | 1.181.415.687 cr |
Commodities traded | 1.582 |
Average profit | 10.455.006 cr |
Highest single transaction | 132.778.640 cr |
Mining |
|
Profits from mining | 1.183.368.511 cr |
Minerals refined | 1.395 |
Materials collected | 9.883 |
Exploration |
|
Systems visited | 2.055 |
Profits from exploration | 354.583.028 cr |
Level 2 detailed scans | 10.185 |
Level 3 detailed scans | 11.515 |
Highest payout | 12.789.347 cr |
Total hyperspace distance | 69.070 a.l. |
Total hyperspace jumps | 2.375 |
Max distance from start | 9.423,41 a.l. |
Max distance from Sol | 9.472,16 a.l. |
Max distance from Colonia | 30.975,12 a.l. |
Approximate time played | 2W 4D 5H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 9 |
Total delivered | 9 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 179.988 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 547 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 109 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 39.234.819 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 20S |
Time in gunner role | 10M 44S |