CMDR Serpe profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,773,954,218 cr |
Credits spent on ships | 847,183,369 cr |
Credits spent on outfitting | 882,236,639 cr |
Credits spent on repairs | 5,377,476 cr |
Credits spent on fuel | 226,786 cr |
Credits spent on munitions | 203,312 cr |
Insurance claims | 15 |
Total claim costs | 28,688,634 cr |
Combat |
|
Bounties claimed | 626 |
Profit from bounties | 46,120,202 cr |
Combat bonds | 126 |
Profit from combat bonds | 6,408,969 cr |
Assassinations | 3 |
Profit from assassinations | 522,476 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 700,719 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 26,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 237,967 cr |
Commodities smuggled | 79 |
Average profit | 9,915 cr |
Highest single transaction | 43,036 cr |
Trading |
|
Market network | 173 |
Trading profit | 5,744,067,684 cr |
Commodities traded | 68,869 |
Average profit | 11,396,960 cr |
Highest single transaction | 307,340,352 cr |
Mining |
|
Profits from mining | 5,157,677,526 cr |
Minerals refined | 5,037 |
Materials collected | 20,528 |
Exploration |
|
Systems visited | 7,419 |
Profits from exploration | 2,921,306,071 cr |
Level 2 detailed scans | 78,235 |
Level 3 detailed scans | 79,822 |
Highest payout | 20,441,341 cr |
Total hyperspace distance | 404,441 ly |
Total hyperspace jumps | 8,487 |
Max distance from start | 34,182.80 ly |
Max distance from Sol | 34,165.46 ly |
Max distance from Colonia | 35,769.20 ly |
Approximate time played | 4W 4D 1M |
Passengers |
|
Total bulk passengers delivered | 5,536 |
Total VIPs delivered | 2 |
Total delivered | 5,538 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1,530,024 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1,833 |
Grade 1 upgrades generated | 440 |
Grade 2 upgrades generated | 459 |
Grade 3 upgrades generated | 467 |
Grade 4 upgrades generated | 347 |
Grade 5 upgrades generated | 120 |