CMDR Chrismasterski profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,726,501,634 cr |
Credits spent on ships | 2,205,620,955 cr |
Credits spent on outfitting | 8,926,368,578 cr |
Credits spent on repairs | 34,134,536 cr |
Credits spent on fuel | 860,997 cr |
Credits spent on munitions | 2,024,813 cr |
Insurance claims | 31 |
Total claim costs | 63,071,376 cr |
Combat |
|
Bounties claimed | 461 |
Profit from bounties | 13,085,994 cr |
Combat bonds | 3,506 |
Profit from combat bonds | 37,906,783 cr |
Assassinations | 23 |
Profit from assassinations | 7,067,721 cr |
Highest single reward | 692,297 cr |
Skimmers killed | 123 |
Crime |
|
Fines issued | 880 |
Lifetime fines value | 440,728 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 32,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 193,096 cr |
Commodities smuggled | 18 |
Average profit | 16,091 cr |
Highest single transaction | 129,348 cr |
Trading |
|
Market network | 170 |
Trading profit | 11,764,363,583 cr |
Commodities traded | 1,137,755 |
Average profit | 5,292,111 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 3,062,523,540 cr |
Minerals refined | 7,637 |
Materials collected | 26,689 |
Exploration |
|
Systems visited | 24,473 |
Profits from exploration | 9,554,439,662 cr |
Level 2 detailed scans | 218,642 |
Level 3 detailed scans | 229,481 |
Highest payout | 22,162,090 cr |
Total hyperspace distance | 1,268,353 ly |
Total hyperspace jumps | 29,155 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 26W 5D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 6,694 |
Total VIPs delivered | 6,019 |
Total delivered | 12,713 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 214 |
Total profit | 6,242,201 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,087 |
Grade 1 upgrades generated | 565 |
Grade 2 upgrades generated | 609 |
Grade 3 upgrades generated | 652 |
Grade 4 upgrades generated | 667 |
Grade 5 upgrades generated | 594 |
Crew |
|
Crew credits earned | 234,242,482 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 2H 34M 22S |