Perfil de Chrismasterski
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12.726.501.634 cr |
Credits spent on ships | 2.205.620.955 cr |
Credits spent on outfitting | 8.926.368.578 cr |
Credits spent on repairs | 34.134.536 cr |
Credits spent on fuel | 860.997 cr |
Credits spent on munitions | 2.024.813 cr |
Insurance claims | 31 |
Total claim costs | 63.071.376 cr |
Combat |
|
Bounties claimed | 461 |
Profit from bounties | 13.085.994 cr |
Combat bonds | 3.506 |
Profit from combat bonds | 37.906.783 cr |
Assassinations | 23 |
Profit from assassinations | 7.067.721 cr |
Highest single reward | 692.297 cr |
Skimmers killed | 123 |
Crime |
|
Fines issued | 880 |
Lifetime fines value | 440.728 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 32.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 193.096 cr |
Commodities smuggled | 18 |
Average profit | 16.091 cr |
Highest single transaction | 129.348 cr |
Trading |
|
Market network | 170 |
Trading profit | 11.764.363.583 cr |
Commodities traded | 1.137.755 |
Average profit | 5.292.111 cr |
Highest single transaction | 394.886.144 cr |
Mining |
|
Profits from mining | 3.062.523.540 cr |
Minerals refined | 7.637 |
Materials collected | 26.689 |
Exploration |
|
Systems visited | 24.473 |
Profits from exploration | 9.554.439.662 cr |
Level 2 detailed scans | 218.642 |
Level 3 detailed scans | 229.481 |
Highest payout | 22.162.090 cr |
Total hyperspace distance | 1.268.353 a.l. |
Total hyperspace jumps | 29.155 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 26W 5D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 6.694 |
Total VIPs delivered | 6.019 |
Total delivered | 12.713 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 214 |
Total profit | 6.242.201 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3.087 |
Grade 1 upgrades generated | 565 |
Grade 2 upgrades generated | 609 |
Grade 3 upgrades generated | 652 |
Grade 4 upgrades generated | 667 |
Grade 5 upgrades generated | 594 |
Crew |
|
Crew credits earned | 234.242.482 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 2H 34M 22S |