CMDR pdavg profile
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14,271,902,338 cr |
Credits spent on ships | 2,117,119,503 cr |
Credits spent on outfitting | 3,696,758,820 cr |
Credits spent on repairs | 41,844,491 cr |
Credits spent on fuel | 480,787 cr |
Credits spent on munitions | 5,526,114 cr |
Insurance claims | 96 |
Total claim costs | 434,399,600 cr |
Combat |
|
Bounties claimed | 14,781 |
Profit from bounties | 1,912,725,302 cr |
Combat bonds | 901 |
Profit from combat bonds | 68,475,593 cr |
Assassinations | 11 |
Profit from assassinations | 2,019,784 cr |
Highest single reward | 2,266,400 cr |
Skimmers killed | 451 |
Crime |
|
Fines issued | 239 |
Lifetime fines value | 2,038,782 cr |
Bounties received/earned | 390 |
Lifetime bounty value | 5,511,750 cr |
Highest bounty issued | 1,842,900 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 1,889,554 cr |
Commodities smuggled | 349 |
Average profit | 19,683 cr |
Highest single transaction | 472,872 cr |
Trading |
|
Market network | 333 |
Trading profit | 11,849,560,822 cr |
Commodities traded | 285,180 |
Average profit | 5,653,416 cr |
Highest single transaction | 823,339,520 cr |
Mining |
|
Profits from mining | 11,405,400,470 cr |
Minerals refined | 17,241 |
Materials collected | 85,327 |
Exploration |
|
Systems visited | 11,660 |
Profits from exploration | 2,492,984,613 cr |
Level 2 detailed scans | 77,985 |
Level 3 detailed scans | 79,775 |
Highest payout | 23,203,989 cr |
Total hyperspace distance | 473,558 ly |
Total hyperspace jumps | 15,926 |
Max distance from start | 25,428.80 ly |
Max distance from Sol | 25,478.89 ly |
Max distance from Colonia | 26,287.77 ly |
Approximate time played | 21W 3D 11H 14M |
Passengers |
|
Total bulk passengers delivered | 2,394 |
Total VIPs delivered | 667 |
Total delivered | 3,061 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 389 |
Total profit | 8,442,344 cr |
Total rescue transactions | 110 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,894 |
Grade 1 upgrades generated | 776 |
Grade 2 upgrades generated | 807 |
Grade 3 upgrades generated | 1,124 |
Grade 4 upgrades generated | 1,493 |
Grade 5 upgrades generated | 1,694 |
Crew |
|
Crew credits earned | 2,008,401,320 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 18M 6S |