CMDR pdavg profile
(Python Mk II)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 671 043 443 cr |
Credits spent on ships | 2 117 119 503 cr |
Credits spent on outfitting | 3 778 424 251 cr |
Credits spent on repairs | 42 566 181 cr |
Credits spent on fuel | 482 573 cr |
Credits spent on munitions | 5 543 236 cr |
Insurance claims | 96 |
Total claim costs | 434 399 600 cr |
Combat |
|
Bounties claimed | 14 830 |
Profit from bounties | 1 923 524 697 cr |
Combat bonds | 901 |
Profit from combat bonds | 68 475 593 cr |
Assassinations | 11 |
Profit from assassinations | 2 019 784 cr |
Highest single reward | 2 266 400 cr |
Skimmers killed | 451 |
Crime |
|
Fines issued | 239 |
Lifetime fines value | 2 038 782 cr |
Bounties received/earned | 390 |
Lifetime bounty value | 5 511 750 cr |
Highest bounty issued | 1 842 900 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 1 889 554 cr |
Commodities smuggled | 349 |
Average profit | 19 683 cr |
Highest single transaction | 472 872 cr |
Trading |
|
Market network | 336 |
Trading profit | 11 849 947 398 cr |
Commodities traded | 285 196 |
Average profit | 5 637 463 cr |
Highest single transaction | 823 339 520 cr |
Mining |
|
Profits from mining | 11 405 400 470 cr |
Minerals refined | 17 241 |
Materials collected | 86 161 |
Exploration |
|
Systems visited | 11 689 |
Profits from exploration | 2 493 699 078 cr |
Level 2 detailed scans | 78 125 |
Level 3 detailed scans | 79 915 |
Highest payout | 23 203 989 cr |
Total hyperspace distance | 474 534 ly |
Total hyperspace jumps | 15 971 |
Max distance from start | 25 428,80 ly |
Max distance from Sol | 25 478,89 ly |
Max distance from Colonia | 26 287,77 ly |
Approximate time played | 21W 4D 3H 35M |
Passengers |
|
Total bulk passengers delivered | 2 394 |
Total VIPs delivered | 667 |
Total delivered | 3 061 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 405 |
Total profit | 8 828 920 cr |
Total rescue transactions | 116 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6 134 |
Grade 1 upgrades generated | 794 |
Grade 2 upgrades generated | 836 |
Grade 3 upgrades generated | 1 160 |
Grade 4 upgrades generated | 1 544 |
Grade 5 upgrades generated | 1 800 |
Crew |
|
Crew credits earned | 2 009 725 177 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 18M 6S |