CMDR F1DEL1S profile


Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,346,588,143 cr |
Credits spent on ships | 3,981,741,169 cr |
Credits spent on outfitting | 16,070,561,987 cr |
Credits spent on repairs | 275,638,503 cr |
Credits spent on fuel | 1,439,412 cr |
Credits spent on munitions | 28,075,756 cr |
Insurance claims | 568 |
Total claim costs | 4,838,916,778 cr |
Combat |
|
Bounties claimed | 38,497 |
Profit from bounties | 4,888,781,449 cr |
Combat bonds | 8,031 |
Profit from combat bonds | 398,062,451 cr |
Assassinations | 78 |
Profit from assassinations | 133,671,345 cr |
Highest single reward | 2,149,972 cr |
Skimmers killed | 347 |
Crime |
|
Fines issued | 5,242 |
Lifetime fines value | 58,989,154 cr |
Bounties received/earned | 4,918 |
Lifetime bounty value | 996,934,570 cr |
Highest bounty issued | 14,861,700 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | -1,222,521,304 cr |
Commodities smuggled | 63,750 |
Average profit | -7,688,813 cr |
Highest single transaction | 38,945,088 cr |
Trading |
|
Market network | 187 |
Trading profit | 17,011,742,845 cr |
Commodities traded | 237,804 |
Average profit | 18,571,772 cr |
Highest single transaction | 823,581,304 cr |
Mining |
|
Profits from mining | 5,979,241,788 cr |
Minerals refined | 10,210 |
Materials collected | 54,828 |
Exploration |
|
Systems visited | 12,205 |
Profits from exploration | 251,861,314 cr |
Level 2 detailed scans | 11,843 |
Level 3 detailed scans | 11,082 |
Highest payout | 5,361,336 cr |
Total hyperspace distance | 728,926 ly |
Total hyperspace jumps | 23,363 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 45W 2D 4H 17M |
Passengers |
|
Total bulk passengers delivered | 515 |
Total VIPs delivered | 2,824 |
Total delivered | 3,339 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 7,443 |
Total profit | 192,242,385 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,683 |
Grade 1 upgrades generated | 1,064 |
Grade 2 upgrades generated | 1,249 |
Grade 3 upgrades generated | 1,649 |
Grade 4 upgrades generated | 1,893 |
Grade 5 upgrades generated | 1,828 |
Crew |
|
Crew credits earned | 6,471,202,600 cr |
Crew hired | 514 |
Crew fired | 496 |
Crew lost | 51 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 8H 23M 6S |
Time in gunner role | 2H 1M 4S |
Time in fighter con role | 5H 41M 9S |
Total credits accrued | 98,993,403 cr |
Total fines accrued | 166,225 cr |