CMDR F1DEL1S profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 065 515 767 cr |
Credits spent on ships | 3 466 693 508 cr |
Credits spent on outfitting | 11 825 226 729 cr |
Credits spent on repairs | 259 584 123 cr |
Credits spent on fuel | 1 236 752 cr |
Credits spent on munitions | 25 003 139 cr |
Insurance claims | 419 |
Total claim costs | 3 885 480 097 cr |
Combat |
|
Bounties claimed | 37 476 |
Profit from bounties | 4 663 460 343 cr |
Combat bonds | 7 565 |
Profit from combat bonds | 356 616 547 cr |
Assassinations | 78 |
Profit from assassinations | 133 671 345 cr |
Highest single reward | 2 149 972 cr |
Skimmers killed | 329 |
Crime |
|
Fines issued | 4 139 |
Lifetime fines value | 58 765 986 cr |
Bounties received/earned | 3 510 |
Lifetime bounty value | 940 909 510 cr |
Highest bounty issued | 14 861 700 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | −1 222 550 394 cr |
Commodities smuggled | 63 748 |
Average profit | −7 786 945 cr |
Highest single transaction | 38 945 088 cr |
Trading |
|
Market network | 173 |
Trading profit | 16 963 283 912 cr |
Commodities traded | 216 397 |
Average profit | 20 686 932 cr |
Highest single transaction | 823 581 304 cr |
Mining |
|
Profits from mining | 5 927 238 846 cr |
Minerals refined | 9 986 |
Materials collected | 52 941 |
Exploration |
|
Systems visited | 10 638 |
Profits from exploration | 229 703 865 cr |
Level 2 detailed scans | 10 153 |
Level 3 detailed scans | 9 392 |
Highest payout | 5 361 336 cr |
Total hyperspace distance | 591 290 ly |
Total hyperspace jumps | 19 970 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 40W 2D 17H 43M |
Passengers |
|
Total bulk passengers delivered | 515 |
Total VIPs delivered | 2 824 |
Total delivered | 3 339 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 7 391 |
Total profit | 191 570 169 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 146 |
Grade 1 upgrades generated | 950 |
Grade 2 upgrades generated | 1 050 |
Grade 3 upgrades generated | 1 341 |
Grade 4 upgrades generated | 1 473 |
Grade 5 upgrades generated | 1 332 |
Crew |
|
Crew credits earned | 6 302 656 568 cr |
Crew hired | 514 |
Crew fired | 496 |
Crew lost | 48 |
Multi-Crew |
|
Total time in multi-crew | 6D 8H 48M 37S |
Time in gunner role | 2H 53S |
Time in fighter con role | 4H 43M 28S |
Total credits accrued | 93 036 666 cr |
Total fines accrued | 166 225 cr |