CMDR ControlNet profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 5,991,507,247 cr |
Credits spent on ships | 498,960,224 cr |
Credits spent on outfitting | 1,916,772,424 cr |
Credits spent on repairs | 2,253,710 cr |
Credits spent on fuel | 289,049 cr |
Credits spent on munitions | 223,063 cr |
Insurance claims | 4 |
Total claim costs | 11,753,806 cr |
Combat |
|
Bounties claimed | 364 |
Profit from bounties | 20,253,751 cr |
Combat bonds | 13 |
Profit from combat bonds | 299,000 cr |
Assassinations | 2 |
Profit from assassinations | 294,903 cr |
Highest single reward | 274,475 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 287,803 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 18,375 cr |
Highest bounty issued | 11,555 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 18,426 cr |
Commodities smuggled | 9 |
Average profit | 2,047 cr |
Highest single transaction | 2,463 cr |
Trading |
|
Market network | 55 |
Trading profit | 2,290,700,307 cr |
Commodities traded | 9,569 |
Average profit | 12,869,103 cr |
Highest single transaction | 769,809,236 cr |
Mining |
|
Profits from mining | 2,601,369,760 cr |
Minerals refined | 2,386 |
Materials collected | 10,103 |
Exploration |
|
Systems visited | 1,393 |
Profits from exploration | 108,679,969 cr |
Level 2 detailed scans | 3,651 |
Level 3 detailed scans | 3,808 |
Highest payout | 4,003,946 cr |
Total hyperspace distance | 54,118 ly |
Total hyperspace jumps | 2,040 |
Max distance from start | 5,255.49 ly |
Max distance from Sol | 5,260.69 ly |
Max distance from Colonia | 22,594.99 ly |
Approximate time played | 1W 5D 22H 24M |
Passengers |
|
Total bulk passengers delivered | 383 |
Total VIPs delivered | 2,490 |
Total delivered | 2,873 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 594 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 109 |
Grade 4 upgrades generated | 122 |
Grade 5 upgrades generated | 164 |
Crew |
|
Crew credits earned | 64,264,443 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 33S |