CMDR Dave Lukewski profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20,768,073,905 cr |
Credits spent on ships | 1,381,127,772 cr |
Credits spent on outfitting | 3,390,495,413 cr |
Credits spent on repairs | 8,063,543 cr |
Credits spent on fuel | 223,109 cr |
Credits spent on munitions | 1,341,140 cr |
Insurance claims | 10 |
Total claim costs | 68,028,799 cr |
Combat |
|
Bounties claimed | 18,341 |
Profit from bounties | 3,182,553,536 cr |
Combat bonds | 30,755 |
Profit from combat bonds | 13,334,782,850 cr |
Assassinations | 18 |
Profit from assassinations | 37,333,452 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 140,162 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 80,300 cr |
Highest bounty issued | 10,300 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 7,025 cr |
Commodities smuggled | 25 |
Average profit | 7,025 cr |
Highest single transaction | 7,025 cr |
Trading |
|
Market network | 21 |
Trading profit | 5,196,118,516 cr |
Commodities traded | 11,582 |
Average profit | 67,482,059 cr |
Highest single transaction | 1,543,352,662 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5,480 |
Exploration |
|
Systems visited | 2,324 |
Profits from exploration | 192,762,629 cr |
Level 2 detailed scans | 8,888 |
Level 3 detailed scans | 8,874 |
Highest payout | 3,441,422 cr |
Total hyperspace distance | 136,310 ly |
Total hyperspace jumps | 2,960 |
Max distance from start | 26,156.59 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,971.32 ly |
Approximate time played | 9W 17H 10M |
Passengers |
|
Total bulk passengers delivered | 203 |
Total VIPs delivered | 3,768 |
Total delivered | 3,971 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1,592,322 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 424 |
Grade 1 upgrades generated | 172 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 102 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 5,432,814,634 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 13M 30S |
Time in gunner role | 5M 42S |