CMDR Anteater46 profile
(Anaconda)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1,954,896,348 cr |
Credits spent on ships | 464,611,342 cr |
Credits spent on outfitting | 455,885,473 cr |
Credits spent on repairs | 1,997,809 cr |
Credits spent on fuel | 43,819 cr |
Credits spent on munitions | 130,355 cr |
Insurance claims | 5 |
Total claim costs | 14,215,668 cr |
Combat |
|
Bounties claimed | 79 |
Profit from bounties | 2,202,581 cr |
Combat bonds | 1 |
Profit from combat bonds | 15,515 cr |
Assassinations | 24 |
Profit from assassinations | 5,458,338 cr |
Highest single reward | 180,505 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 131,859 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 13,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 90,528 cr |
Commodities smuggled | 184 |
Average profit | 90,528 cr |
Highest single transaction | 90,528 cr |
Trading |
|
Market network | 129 |
Trading profit | 1,748,273,221 cr |
Commodities traded | 32,618 |
Average profit | 4,674,527 cr |
Highest single transaction | 162,668,142 cr |
Mining |
|
Profits from mining | 1,702,463,740 cr |
Minerals refined | 1,387 |
Materials collected | 1,995 |
Exploration |
|
Systems visited | 974 |
Profits from exploration | 104,234,033 cr |
Level 2 detailed scans | 1,281 |
Level 3 detailed scans | 1,734 |
Highest payout | 1,971,854 cr |
Total hyperspace distance | 31,402 ly |
Total hyperspace jumps | 1,585 |
Max distance from start | 1,732.35 ly |
Max distance from Sol | 1,663.58 ly |
Max distance from Colonia | 23,655.21 ly |
Approximate time played | 1W 5D 19H 18M |
Passengers |
|
Total bulk passengers delivered | 5,674 |
Total VIPs delivered | 5 |
Total delivered | 5,679 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 182,402 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 84 |
Grade 1 upgrades generated | 10 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 36,845,395 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M 17S |
Time in gunner role | 7M 26S |