CMDR Anteater46 profile

Profile
Commander name:
Current ship:
PGS VOYAGER [PG-VOY]
(Anaconda)
 
Member since:
27.8.2018
 
Distances submitted:
10
 
Systems visited:
1 646
Systems discovered first:
26
Ranks

2%

0%

2%

Defenceless

0%

Mostly Directionless

3%

0%

Federation: Rear Admiral

59%

Empire: Baron

82%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1 967 773 610 cr
Credits spent on ships 509 280 192 cr
Credits spent on outfitting 533 849 649 cr
Credits spent on repairs 2 115 070 cr
Credits spent on fuel 48 140 cr
Credits spent on munitions 130 680 cr
Insurance claims 6
Total claim costs 29 417 404 cr

Combat

Bounties claimed 79
Profit from bounties 2 202 581 cr
Combat bonds 1
Profit from combat bonds 15 515 cr
Assassinations 24
Profit from assassinations 5 458 338 cr
Highest single reward 180 505 cr
Skimmers killed 3

Crime

Fines issued 17
Lifetime fines value 132 259 cr
Bounties received/earned 7
Lifetime bounty value 13 300 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 1
Black market profit 90 528 cr
Commodities smuggled 184
Average profit 90 528 cr
Highest single transaction 90 528 cr

Trading

Market network 130
Trading profit 1 748 273 157 cr
Commodities traded 32 682
Average profit 4 662 062 cr
Highest single transaction 162 668 142 cr

Mining

Profits from mining 1 702 463 740 cr
Minerals refined 1 387
Materials collected 1 995

Exploration

Systems visited 1 021
Profits from exploration 104 908 204 cr
Level 2 detailed scans 1 375
Level 3 detailed scans 1 828
Highest payout 1 971 854 cr
Total hyperspace distance 32 673 ly
Total hyperspace jumps 1 659
Max distance from start 1 732,35 ly
Max distance from Sol 1 663,58 ly
Max distance from Colonia 23 655,21 ly
Approximate time played 1W 6D 9H 31M

Passengers

Total bulk passengers delivered 6 157
Total VIPs delivered 5
Total delivered 6 162
Total ejected 118

Search and Rescue

Total items rescued 6
Total profit 182 402 cr
Total rescue transactions 4

Crafting

Number of engineers used 1
Number of upgrades generated 84
Grade 1 upgrades generated 10
Grade 2 upgrades generated 15
Grade 3 upgrades generated 29
Grade 4 upgrades generated 24
Grade 5 upgrades generated 6

Crew

Crew credits earned 36 845 395 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 2H 22M 17S
Time in gunner role 7M 26S