CMDR astroJR profile
(Asp Explorer)
Federation: Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 2,340,004,053 cr |
Credits spent on ships | 226,092,984 cr |
Credits spent on outfitting | 317,337,643 cr |
Credits spent on repairs | 1,916,591 cr |
Credits spent on fuel | 96,472 cr |
Credits spent on munitions | 442,016 cr |
Insurance claims | 38 |
Total claim costs | 54,794,454 cr |
Combat |
|
Bounties claimed | 125 |
Profit from bounties | 2,802,148 cr |
Combat bonds | 115 |
Profit from combat bonds | 3,389,000 cr |
Assassinations | 48 |
Profit from assassinations | 7,697,823 cr |
Highest single reward | 133,335 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 46,244 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 32,850 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 814,878 cr |
Commodities smuggled | 338 |
Average profit | 62,683 cr |
Highest single transaction | 230,784 cr |
Trading |
|
Market network | 259 |
Trading profit | 31,867,563 cr |
Commodities traded | 18,884 |
Average profit | 41,279 cr |
Highest single transaction | 2,948,802 cr |
Mining |
|
Profits from mining | 7,204,732 cr |
Minerals refined | 840 |
Materials collected | 9,850 |
Exploration |
|
Systems visited | 8,793 |
Profits from exploration | 2,268,417,052 cr |
Level 2 detailed scans | 55,480 |
Level 3 detailed scans | 64,351 |
Highest payout | 18,927,536 cr |
Total hyperspace distance | 366,032 ly |
Total hyperspace jumps | 9,604 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 8W 1D 4H 16M |
Passengers |
|
Total bulk passengers delivered | 47 |
Total VIPs delivered | 105 |
Total delivered | 152 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 487,792 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 414 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 110 |
Grade 4 upgrades generated | 44 |
Grade 5 upgrades generated | 13 |
Multi-Crew |
|
Total time in multi-crew | 10M 5S |