CMDR Exo-Wraithe profile
(Anaconda)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 1,944,566,539 cr |
Credits spent on ships | 677,061,893 cr |
Credits spent on outfitting | 1,827,405,619 cr |
Credits spent on repairs | 26,674,246 cr |
Credits spent on fuel | 317,594 cr |
Credits spent on munitions | 3,084,369 cr |
Insurance claims | 57 |
Total claim costs | 339,316,810 cr |
Combat |
|
Bounties claimed | 118 |
Profit from bounties | 4,575,702 cr |
Combat bonds | 188 |
Profit from combat bonds | 3,771,221 cr |
Assassinations | 4 |
Profit from assassinations | 776,832 cr |
Highest single reward | 294,800 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 1,227,322 cr |
Bounties received/earned | 106 |
Lifetime bounty value | 63,190 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 4,365,895 cr |
Commodities smuggled | 808 |
Average profit | 103,950 cr |
Highest single transaction | 821,610 cr |
Trading |
|
Market network | 130 |
Trading profit | 1,242,438,491 cr |
Commodities traded | 42,300 |
Average profit | 3,441,658 cr |
Highest single transaction | 40,180,051 cr |
Mining |
|
Profits from mining | 232,368,049 cr |
Minerals refined | 602 |
Materials collected | 6,447 |
Exploration |
|
Systems visited | 4,540 |
Profits from exploration | 83,058,092 cr |
Level 2 detailed scans | 4,594 |
Level 3 detailed scans | 4,710 |
Highest payout | 2,187,604 cr |
Total hyperspace distance | 167,920 ly |
Total hyperspace jumps | 6,920 |
Max distance from start | 7,484.51 ly |
Max distance from Sol | 7,474.26 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 10W 6D 23H 31M |
Passengers |
|
Total bulk passengers delivered | 107 |
Total VIPs delivered | 3,792 |
Total delivered | 3,899 |
Total ejected | 260 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 309,632 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,184 |
Grade 1 upgrades generated | 443 |
Grade 2 upgrades generated | 349 |
Grade 3 upgrades generated | 241 |
Grade 4 upgrades generated | 141 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 62,993,945 cr |
Crew hired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2M 2S |
Time in gunner role | 2M 14S |