CMDR FIRST_STARLORD profile
Profile

Distances submitted:
0
Systems visited:
6,801
Systems discovered first:
2,069
Balance:
1,302,785,651 Cr
Ranks
Mostly Defenceless
Compiler
Federation: Recruit
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 3,302,720,567 cr |
Credits spent on ships | 541,735,556 cr |
Credits spent on outfitting | 1,469,630,528 cr |
Credits spent on repairs | 9,434,507 cr |
Credits spent on fuel | 224,019 cr |
Credits spent on munitions | 2,155,060 cr |
Insurance claims | 58 |
Total claim costs | 209,935,941 cr |
Combat |
|
Bounties claimed | 986 |
Profit from bounties | 125,263,448 cr |
Combat bonds | 746 |
Profit from combat bonds | 1,063,665,288 cr |
Assassinations | 16 |
Profit from assassinations | 11,852,342 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 5,641,761 cr |
Bounties received/earned | 269 |
Lifetime bounty value | 311,300 cr |
Highest bounty issued | 23,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 23,714 cr |
Commodities smuggled | 11 |
Average profit | 3,388 cr |
Highest single transaction | 13,404 cr |
Trading |
|
Market network | 65 |
Trading profit | 872,829,519 cr |
Commodities traded | 5,481 |
Average profit | 6,190,280 cr |
Highest single transaction | 157,614,665 cr |
Mining |
|
Profits from mining | 874,992,375 cr |
Minerals refined | 2,910 |
Materials collected | 19,287 |
Exploration |
|
Systems visited | 5,669 |
Profits from exploration | 533,673,765 cr |
Level 2 detailed scans | 13,257 |
Level 3 detailed scans | 15,118 |
Highest payout | 14,913,614 cr |
Total hyperspace distance | 389,153 ly |
Total hyperspace jumps | 6,938 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,391.43 ly |
Approximate time played | 4W 3D 24M |
Passengers |
|
Total bulk passengers delivered | 726 |
Total VIPs delivered | 597 |
Total delivered | 1,323 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 233,503 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,034 |
Grade 1 upgrades generated | 241 |
Grade 2 upgrades generated | 254 |
Grade 3 upgrades generated | 324 |
Grade 4 upgrades generated | 415 |
Grade 5 upgrades generated | 800 |
Multi-Crew |
|
Total time in multi-crew | 4H 52M |
Time in gunner role | 33M 34S |
Total credits accrued | 243,696 cr |
Total fines accrued | 129,451 cr |