CMDR FIRST_STARLORD profile
(Krait Phantom)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2 812 249 941 cr |
Credits spent on ships | 492 712 228 cr |
Credits spent on outfitting | 1 288 599 021 cr |
Credits spent on repairs | 8 512 867 cr |
Credits spent on fuel | 206 555 cr |
Credits spent on munitions | 1 241 115 cr |
Insurance claims | 49 |
Total claim costs | 149 497 532 cr |
Combat |
|
Bounties claimed | 955 |
Profit from bounties | 112 543 544 cr |
Combat bonds | 512 |
Profit from combat bonds | 822 617 718 cr |
Assassinations | 12 |
Profit from assassinations | 7 831 312 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 5 640 011 cr |
Bounties received/earned | 269 |
Lifetime bounty value | 311 300 cr |
Highest bounty issued | 23 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 23 714 cr |
Commodities smuggled | 11 |
Average profit | 3 388 cr |
Highest single transaction | 13 404 cr |
Trading |
|
Market network | 63 |
Trading profit | 872 391 814 cr |
Commodities traded | 5 444 |
Average profit | 6 414 646 cr |
Highest single transaction | 157 614 665 cr |
Mining |
|
Profits from mining | 874 992 375 cr |
Minerals refined | 2 910 |
Materials collected | 19 051 |
Exploration |
|
Systems visited | 5 243 |
Profits from exploration | 526 397 699 cr |
Level 2 detailed scans | 12 827 |
Level 3 detailed scans | 14 688 |
Highest payout | 14 913 614 cr |
Total hyperspace distance | 340 534 ly |
Total hyperspace jumps | 6 397 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 391,43 ly |
Approximate time played | 3W 6D 21H 34M |
Passengers |
|
Total bulk passengers delivered | 726 |
Total VIPs delivered | 597 |
Total delivered | 1 323 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5 094 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 632 |
Grade 1 upgrades generated | 207 |
Grade 2 upgrades generated | 198 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 311 |
Grade 5 upgrades generated | 674 |
Multi-Crew |
|
Total time in multi-crew | 3H 59M 34S |
Time in gunner role | 33M 34S |
Total credits accrued | 243 696 cr |
Total fines accrued | 129 451 cr |