CMDR Obz3n_85 profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 2,271,716,807 cr |
Credits spent on ships | 1,276,238,803 cr |
Credits spent on outfitting | 2,566,429,360 cr |
Credits spent on repairs | 15,367,897 cr |
Credits spent on fuel | 204,877 cr |
Credits spent on munitions | 1,302,193 cr |
Insurance claims | 34 |
Total claim costs | 271,940,533 cr |
Combat |
|
Bounties claimed | 1,025 |
Profit from bounties | 39,294,333 cr |
Combat bonds | 188 |
Profit from combat bonds | 6,456,942 cr |
Assassinations | 31 |
Profit from assassinations | 5,511,343 cr |
Highest single reward | 466,425 cr |
Skimmers killed | 130 |
Crime |
|
Fines issued | 178 |
Lifetime fines value | 53,679,736 cr |
Bounties received/earned | 230 |
Lifetime bounty value | 4,415,950 cr |
Highest bounty issued | 1,606,200 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 863,614,165 cr |
Commodities smuggled | 1,644 |
Average profit | 37,548,442 cr |
Highest single transaction | 140,377,491 cr |
Trading |
|
Market network | 61 |
Trading profit | 1,683,161,598 cr |
Commodities traded | 15,442 |
Average profit | 8,858,745 cr |
Highest single transaction | 164,328,021 cr |
Mining |
|
Profits from mining | 1,663,889,128 cr |
Minerals refined | 1,219 |
Materials collected | 14,358 |
Exploration |
|
Systems visited | 4,964 |
Profits from exploration | 255,332,892 cr |
Level 2 detailed scans | 15,434 |
Level 3 detailed scans | 15,673 |
Highest payout | 7,196,815 cr |
Total hyperspace distance | 241,973 ly |
Total hyperspace jumps | 6,196 |
Max distance from start | 32,614.90 ly |
Max distance from Sol | 32,616.34 ly |
Max distance from Colonia | 23,210.42 ly |
Approximate time played | 10W 4D 19H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 496 |
Total delivered | 496 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 381,638 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,030 |
Grade 1 upgrades generated | 497 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 505 |
Grade 4 upgrades generated | 377 |
Grade 5 upgrades generated | 199 |
Crew |
|
Crew credits earned | 171,519,074 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 7H 3M 59S |
Time in gunner role | 1H 12M 43S |
Time in fighter con role | 8M 54S |
Total credits accrued | 16,000 cr |