CMDR Obz3n_85 profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 2 271 716 807 cr |
Credits spent on ships | 1 276 238 803 cr |
Credits spent on outfitting | 2 566 429 360 cr |
Credits spent on repairs | 15 367 897 cr |
Credits spent on fuel | 204 877 cr |
Credits spent on munitions | 1 302 193 cr |
Insurance claims | 34 |
Total claim costs | 271 940 533 cr |
Combat |
|
Bounties claimed | 1 025 |
Profit from bounties | 39 294 333 cr |
Combat bonds | 188 |
Profit from combat bonds | 6 456 942 cr |
Assassinations | 31 |
Profit from assassinations | 5 511 343 cr |
Highest single reward | 466 425 cr |
Skimmers killed | 130 |
Crime |
|
Fines issued | 178 |
Lifetime fines value | 53 679 736 cr |
Bounties received/earned | 230 |
Lifetime bounty value | 4 415 950 cr |
Highest bounty issued | 1 606 200 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 863 614 165 cr |
Commodities smuggled | 1 644 |
Average profit | 37 548 442 cr |
Highest single transaction | 140 377 491 cr |
Trading |
|
Market network | 61 |
Trading profit | 1 683 161 598 cr |
Commodities traded | 15 442 |
Average profit | 8 858 745 cr |
Highest single transaction | 164 328 021 cr |
Mining |
|
Profits from mining | 1 663 889 128 cr |
Minerals refined | 1 219 |
Materials collected | 14 358 |
Exploration |
|
Systems visited | 4 964 |
Profits from exploration | 255 332 892 cr |
Level 2 detailed scans | 15 434 |
Level 3 detailed scans | 15 673 |
Highest payout | 7 196 815 cr |
Total hyperspace distance | 241 973 ly |
Total hyperspace jumps | 6 196 |
Max distance from start | 32 614,90 ly |
Max distance from Sol | 32 616,34 ly |
Max distance from Colonia | 23 210,42 ly |
Approximate time played | 10W 4D 19H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 496 |
Total delivered | 496 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 381 638 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 030 |
Grade 1 upgrades generated | 497 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 505 |
Grade 4 upgrades generated | 377 |
Grade 5 upgrades generated | 199 |
Crew |
|
Crew credits earned | 171 519 074 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 7H 3M 59S |
Time in gunner role | 1H 12M 43S |
Time in fighter con role | 8M 54S |
Total credits accrued | 16 000 cr |