CMDR Neil_Trayce profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,690,391,096 cr |
Credits spent on ships | 841,823,534 cr |
Credits spent on outfitting | 511,623,451 cr |
Credits spent on repairs | 4,900,288 cr |
Credits spent on fuel | 592,653 cr |
Credits spent on munitions | 2,327,329 cr |
Insurance claims | 40 |
Total claim costs | 109,765,294 cr |
Combat |
|
Bounties claimed | 708 |
Profit from bounties | 13,626,488 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 30 |
Profit from assassinations | 27,816,804 cr |
Highest single reward | 299,902 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 339,213 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 16,925 cr |
Highest bounty issued | 5,145 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 293,278 cr |
Commodities smuggled | 135 |
Average profit | 8,379 cr |
Highest single transaction | 78,408 cr |
Trading |
|
Market network | 87 |
Trading profit | -450,611,987 cr |
Commodities traded | 6,842 |
Average profit | -1,448,913 cr |
Highest single transaction | 107,656,832 cr |
Mining |
|
Profits from mining | 786,333,902 cr |
Minerals refined | 4,988 |
Materials collected | 8,900 |
Exploration |
|
Systems visited | 17,070 |
Profits from exploration | 548,567,999 cr |
Level 2 detailed scans | 36,049 |
Level 3 detailed scans | 85,067 |
Highest payout | 5,625,076 cr |
Total hyperspace distance | 534,680 ly |
Total hyperspace jumps | 20,226 |
Max distance from start | 36,546.00 ly |
Max distance from Sol | 36,600.94 ly |
Max distance from Colonia | 23,379.83 ly |
Approximate time played | 10W 19H 38M |
Passengers |
|
Total bulk passengers delivered | 1,613 |
Total VIPs delivered | 4,201 |
Total delivered | 5,814 |
Total ejected | 67 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 379,647 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 223 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 247,468,860 cr |
Crew hired | 11 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 22M 31S |
Time in gunner role | 11H 21M 27S |
Time in fighter con role | 1H 32M 41S |
Total credits accrued | 5,796 cr |