CMDR Neil_Trayce profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 690 391 096 cr |
Credits spent on ships | 841 823 534 cr |
Credits spent on outfitting | 511 623 451 cr |
Credits spent on repairs | 4 900 288 cr |
Credits spent on fuel | 592 653 cr |
Credits spent on munitions | 2 327 329 cr |
Insurance claims | 40 |
Total claim costs | 109 765 294 cr |
Combat |
|
Bounties claimed | 708 |
Profit from bounties | 13 626 488 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 30 |
Profit from assassinations | 27 816 804 cr |
Highest single reward | 299 902 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 339 213 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 16 925 cr |
Highest bounty issued | 5 145 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 293 278 cr |
Commodities smuggled | 135 |
Average profit | 8 379 cr |
Highest single transaction | 78 408 cr |
Trading |
|
Market network | 87 |
Trading profit | −450 611 987 cr |
Commodities traded | 6 842 |
Average profit | −1 448 913 cr |
Highest single transaction | 107 656 832 cr |
Mining |
|
Profits from mining | 786 333 902 cr |
Minerals refined | 4 988 |
Materials collected | 8 900 |
Exploration |
|
Systems visited | 17 070 |
Profits from exploration | 548 567 999 cr |
Level 2 detailed scans | 36 049 |
Level 3 detailed scans | 85 067 |
Highest payout | 5 625 076 cr |
Total hyperspace distance | 534 680 ly |
Total hyperspace jumps | 20 226 |
Max distance from start | 36 546,00 ly |
Max distance from Sol | 36 600,94 ly |
Max distance from Colonia | 23 379,83 ly |
Approximate time played | 10W 19H 38M |
Passengers |
|
Total bulk passengers delivered | 1 613 |
Total VIPs delivered | 4 201 |
Total delivered | 5 814 |
Total ejected | 67 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 379 647 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 223 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 247 468 860 cr |
Crew hired | 11 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 22M 31S |
Time in gunner role | 11H 21M 27S |
Time in fighter con role | 1H 32M 41S |
Total credits accrued | 5 796 cr |