CMDR wheelfan profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27,673,526,354 cr |
Credits spent on ships | 2,026,904,401 cr |
Credits spent on outfitting | 5,369,474,420 cr |
Credits spent on repairs | 38,579,572 cr |
Credits spent on fuel | 1,050,588 cr |
Credits spent on munitions | 3,874,466 cr |
Insurance claims | 63 |
Total claim costs | 556,005,936 cr |
Combat |
|
Bounties claimed | 14,191 |
Profit from bounties | 994,881,422 cr |
Combat bonds | 6,810 |
Profit from combat bonds | 260,107,152 cr |
Assassinations | 146 |
Profit from assassinations | 195,730,271 cr |
Highest single reward | 857,250 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 229 |
Lifetime fines value | 632,010 cr |
Bounties received/earned | 269 |
Lifetime bounty value | 413,650 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 812,293 cr |
Commodities smuggled | 323 |
Average profit | 101,537 cr |
Highest single transaction | 519,480 cr |
Trading |
|
Market network | 151 |
Trading profit | 7,950,874,398 cr |
Commodities traded | 229,007 |
Average profit | 6,576,406 cr |
Highest single transaction | 1,096,268,330 cr |
Mining |
|
Profits from mining | 13,495,084,375 cr |
Minerals refined | 8,053 |
Materials collected | 43,069 |
Exploration |
|
Systems visited | 8,397 |
Profits from exploration | 1,410,638,618 cr |
Level 2 detailed scans | 58,211 |
Level 3 detailed scans | 58,130 |
Highest payout | 13,111,260 cr |
Total hyperspace distance | 569,274 ly |
Total hyperspace jumps | 13,418 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 17W 2D 6H 55M |
Passengers |
|
Total bulk passengers delivered | 8,648 |
Total VIPs delivered | 3,510 |
Total delivered | 12,158 |
Total ejected | 73 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 691,461 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4,837 |
Grade 1 upgrades generated | 689 |
Grade 2 upgrades generated | 711 |
Grade 3 upgrades generated | 950 |
Grade 4 upgrades generated | 1,120 |
Grade 5 upgrades generated | 1,367 |
Crew |
|
Crew credits earned | 3,381,339,457 cr |
Crew hired | 5 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 57M 55S |
Time in gunner role | 2S |
Time in fighter con role | 6M 8S |
Total credits accrued | 106,448 cr |