CMDR Papygai4ik profile
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4,449,748,665 cr |
Credits spent on ships | 414,009,791 cr |
Credits spent on outfitting | 1,544,502,295 cr |
Credits spent on repairs | 13,058,046 cr |
Credits spent on fuel | 181,516 cr |
Credits spent on munitions | 425,784 cr |
Insurance claims | 33 |
Total claim costs | 246,759,388 cr |
Combat |
|
Bounties claimed | 32 |
Profit from bounties | 858,536 cr |
Combat bonds | 17 |
Profit from combat bonds | 642,332 cr |
Assassinations | 21 |
Profit from assassinations | 1,630,149 cr |
Highest single reward | 153,887 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 2,711,737 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 8,895 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11,472 cr |
Commodities smuggled | 8 |
Average profit | 2,294 cr |
Highest single transaction | 6,024 cr |
Trading |
|
Market network | 10 |
Trading profit | 3,245,447,202 cr |
Commodities traded | 3,842 |
Average profit | 72,121,049 cr |
Highest single transaction | 941,480,850 cr |
Mining |
|
Profits from mining | 2,191,151,445 cr |
Minerals refined | 2,648 |
Materials collected | 5,231 |
Exploration |
|
Systems visited | 5,303 |
Profits from exploration | 131,029,807 cr |
Level 2 detailed scans | 5,361 |
Level 3 detailed scans | 5,604 |
Highest payout | 2,088,141 cr |
Total hyperspace distance | 306,531 ly |
Total hyperspace jumps | 6,396 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 2D 13H 49M |
Passengers |
|
Total bulk passengers delivered | 10 |
Total VIPs delivered | 5,540 |
Total delivered | 5,550 |
Total ejected | 223 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 455 |
Grade 1 upgrades generated | 136 |
Grade 2 upgrades generated | 135 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 38M 31S |
Time in gunner role | 56M 58S |
Time in fighter con role | 4M 17S |
Total credits accrued | 24,552 cr |