CMDR Magicblade profile
(Dolphin)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,250,314,902 cr |
Credits spent on ships | 1,834,930,910 cr |
Credits spent on outfitting | 5,383,405,115 cr |
Credits spent on repairs | 60,670,463 cr |
Credits spent on fuel | 703,672 cr |
Credits spent on munitions | 4,080,909 cr |
Insurance claims | 115 |
Total claim costs | 985,064,764 cr |
Combat |
|
Bounties claimed | 3,709 |
Profit from bounties | 438,998,066 cr |
Combat bonds | 5,196 |
Profit from combat bonds | 264,407,389 cr |
Assassinations | 95 |
Profit from assassinations | 84,096,238 cr |
Highest single reward | 298,817 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 204 |
Lifetime fines value | 959,268 cr |
Bounties received/earned | 231 |
Lifetime bounty value | 1,006,260 cr |
Highest bounty issued | 562,300 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 659,494 cr |
Commodities smuggled | 235 |
Average profit | 54,958 cr |
Highest single transaction | 184,920 cr |
Trading |
|
Market network | 163 |
Trading profit | 8,379,012,079 cr |
Commodities traded | 82,362 |
Average profit | 10,119,580 cr |
Highest single transaction | 1,065,244,956 cr |
Mining |
|
Profits from mining | 7,268,157,285 cr |
Minerals refined | 6,382 |
Materials collected | 29,246 |
Exploration |
|
Systems visited | 4,735 |
Profits from exploration | 259,185,571 cr |
Level 2 detailed scans | 20,585 |
Level 3 detailed scans | 17,237 |
Highest payout | 5,360,981 cr |
Total hyperspace distance | 239,735 ly |
Total hyperspace jumps | 9,891 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 22,019.21 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 13W 4D 1H 19M |
Passengers |
|
Total bulk passengers delivered | 2,285 |
Total VIPs delivered | 2,072 |
Total delivered | 4,357 |
Total ejected | 109 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 221,916 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 5,854 |
Grade 1 upgrades generated | 921 |
Grade 2 upgrades generated | 1,021 |
Grade 3 upgrades generated | 1,409 |
Grade 4 upgrades generated | 1,354 |
Grade 5 upgrades generated | 1,149 |
Crew |
|
Crew credits earned | 195,745,112 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 29S |
Time in gunner role | 1H 17M 15S |
Time in fighter con role | 6M 16S |