CMDR Stonsen88 profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,299,056,801 cr |
Credits spent on ships | 4,083,408,766 cr |
Credits spent on outfitting | 4,066,143,869 cr |
Credits spent on repairs | 9,908,586 cr |
Credits spent on fuel | 397,185 cr |
Credits spent on munitions | 194,732 cr |
Insurance claims | 45 |
Total claim costs | 139,542,282 cr |
Combat |
|
Bounties claimed | 1,921 |
Profit from bounties | 62,633,028 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 28 |
Profit from assassinations | 13,782,384 cr |
Highest single reward | 375,419 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 296 |
Lifetime fines value | 208,644 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 176,966 cr |
Highest bounty issued | 21,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 890,011 cr |
Commodities smuggled | 13 |
Average profit | 178,002 cr |
Highest single transaction | 852,396 cr |
Trading |
|
Market network | 95 |
Trading profit | 1,674,951,342 cr |
Commodities traded | 40,975 |
Average profit | 4,576,370 cr |
Highest single transaction | 240,682,455 cr |
Mining |
|
Profits from mining | 1,600,797,452 cr |
Minerals refined | 1,376 |
Materials collected | 6,517 |
Exploration |
|
Systems visited | 8,763 |
Profits from exploration | 1,018,930,366 cr |
Level 2 detailed scans | 30,352 |
Level 3 detailed scans | 29,724 |
Highest payout | 16,049,458 cr |
Total hyperspace distance | 357,314 ly |
Total hyperspace jumps | 10,530 |
Max distance from start | 28,239.70 ly |
Max distance from Sol | 14,187.04 ly |
Max distance from Colonia | 28,906.20 ly |
Approximate time played | 5W 3D 3H 52M |
Passengers |
|
Total bulk passengers delivered | 4,862 |
Total VIPs delivered | 1,350 |
Total delivered | 6,212 |
Total ejected | 460 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 47,365 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 257 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 6,375,564 cr |
Crew hired | 13 |
Crew fired | 13 |
Multi-Crew |
|
Total time in multi-crew | 1H 17M |
Time in gunner role | 1M 32S |
Time in fighter con role | 3M 51S |
Total credits accrued | 263,230 cr |