CMDR Stonsen88 profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 299 056 801 cr |
Credits spent on ships | 4 083 408 766 cr |
Credits spent on outfitting | 4 066 143 869 cr |
Credits spent on repairs | 9 908 586 cr |
Credits spent on fuel | 397 185 cr |
Credits spent on munitions | 194 732 cr |
Insurance claims | 45 |
Total claim costs | 139 542 282 cr |
Combat |
|
Bounties claimed | 1 921 |
Profit from bounties | 62 633 028 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 28 |
Profit from assassinations | 13 782 384 cr |
Highest single reward | 375 419 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 296 |
Lifetime fines value | 208 644 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 176 966 cr |
Highest bounty issued | 21 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 890 011 cr |
Commodities smuggled | 13 |
Average profit | 178 002 cr |
Highest single transaction | 852 396 cr |
Trading |
|
Market network | 95 |
Trading profit | 1 674 951 342 cr |
Commodities traded | 40 975 |
Average profit | 4 576 370 cr |
Highest single transaction | 240 682 455 cr |
Mining |
|
Profits from mining | 1 600 797 452 cr |
Minerals refined | 1 376 |
Materials collected | 6 517 |
Exploration |
|
Systems visited | 8 763 |
Profits from exploration | 1 018 930 366 cr |
Level 2 detailed scans | 30 352 |
Level 3 detailed scans | 29 724 |
Highest payout | 16 049 458 cr |
Total hyperspace distance | 357 314 ly |
Total hyperspace jumps | 10 530 |
Max distance from start | 28 239,70 ly |
Max distance from Sol | 14 187,04 ly |
Max distance from Colonia | 28 906,20 ly |
Approximate time played | 5W 3D 3H 52M |
Passengers |
|
Total bulk passengers delivered | 4 862 |
Total VIPs delivered | 1 350 |
Total delivered | 6 212 |
Total ejected | 460 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 47 365 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 257 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 6 375 564 cr |
Crew hired | 13 |
Crew fired | 13 |
Multi-Crew |
|
Total time in multi-crew | 1H 17M |
Time in gunner role | 1M 32S |
Time in fighter con role | 3M 51S |
Total credits accrued | 263 230 cr |