CMDR Gilimanjaro profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,672,447,227 cr |
Credits spent on ships | 843,011,554 cr |
Credits spent on outfitting | 3,352,814,065 cr |
Credits spent on repairs | 9,555,112 cr |
Credits spent on fuel | 319,431 cr |
Credits spent on munitions | 514,729 cr |
Insurance claims | 14 |
Total claim costs | 80,336,391 cr |
Combat |
|
Bounties claimed | 669 |
Profit from bounties | 16,190,808 cr |
Combat bonds | 279 |
Profit from combat bonds | 4,459,959 cr |
Assassinations | 64 |
Profit from assassinations | 6,389,397 cr |
Highest single reward | 196,905 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 559,072 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 703,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 177,778 cr |
Commodities smuggled | 147 |
Average profit | 11,852 cr |
Highest single transaction | 70,854 cr |
Trading |
|
Market network | 123 |
Trading profit | 2,471,881,530 cr |
Commodities traded | 15,795 |
Average profit | 5,517,593 cr |
Highest single transaction | 296,037,120 cr |
Mining |
|
Profits from mining | 2,443,335,618 cr |
Minerals refined | 3,641 |
Materials collected | 8,997 |
Exploration |
|
Systems visited | 3,726 |
Profits from exploration | 430,413,963 cr |
Level 2 detailed scans | 9,902 |
Level 3 detailed scans | 10,930 |
Highest payout | 10,712,245 cr |
Total hyperspace distance | 108,245 ly |
Total hyperspace jumps | 4,998 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 4W 4D 12H 24M |
Passengers |
|
Total bulk passengers delivered | 204 |
Total VIPs delivered | 0 |
Total delivered | 204 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 110,014 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,001 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 218 |
Grade 4 upgrades generated | 170 |
Grade 5 upgrades generated | 99 |
Crew |
|
Crew credits earned | 61,363,034 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 55M 52S |