CMDR Cupa profile
(Python)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 964,945,254 cr |
Credits spent on ships | 271,911,127 cr |
Credits spent on outfitting | 590,262,721 cr |
Credits spent on repairs | 1,778,232 cr |
Credits spent on fuel | 59,686 cr |
Credits spent on munitions | 166,416 cr |
Insurance claims | 2 |
Total claim costs | 31,974 cr |
Combat |
|
Bounties claimed | 420 |
Profit from bounties | 17,326,383 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 541,078 cr |
Highest single reward | 203,469 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 185,080 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,200 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 19 |
Trading profit | 872,121,784 cr |
Commodities traded | 1,368 |
Average profit | 18,555,783 cr |
Highest single transaction | 144,409,299 cr |
Mining |
|
Profits from mining | 866,963,878 cr |
Minerals refined | 686 |
Materials collected | 2,612 |
Exploration |
|
Systems visited | 1,392 |
Profits from exploration | 99,147,985 cr |
Level 2 detailed scans | 4,414 |
Level 3 detailed scans | 4,549 |
Highest payout | 2,481,482 cr |
Total hyperspace distance | 93,212 ly |
Total hyperspace jumps | 1,625 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,416.67 ly |
Approximate time played | 1W 3D 6H 21M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 51 |
Total delivered | 51 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5,338 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 167 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 43,021,241 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 57M 54S |
Time in gunner role | 10H 26M 44S |
Time in fighter con role | 33M 38S |
Total credits accrued | 12,282,389 cr |