CMDR maximusSparrow profile
(Anaconda)
Federation: Rear Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 5,037,394,998 cr |
Credits spent on ships | 629,541,717 cr |
Credits spent on outfitting | 2,071,325,666 cr |
Credits spent on repairs | 31,390,661 cr |
Credits spent on fuel | 473,416 cr |
Credits spent on munitions | 900,895 cr |
Insurance claims | 22 |
Total claim costs | 198,295,578 cr |
Combat |
|
Bounties claimed | 1,914 |
Profit from bounties | 216,200,030 cr |
Combat bonds | 264 |
Profit from combat bonds | 19,876,991 cr |
Assassinations | 89 |
Profit from assassinations | 114,015,387 cr |
Highest single reward | 387,144 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 338 |
Lifetime fines value | 1,106,891 cr |
Bounties received/earned | 327 |
Lifetime bounty value | 439,800 cr |
Highest bounty issued | 20,400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,073,242 cr |
Commodities smuggled | 566 |
Average profit | 153,320 cr |
Highest single transaction | 320,800 cr |
Trading |
|
Market network | 77 |
Trading profit | 2,840,046,263 cr |
Commodities traded | 63,823 |
Average profit | 10,717,156 cr |
Highest single transaction | 253,072,336 cr |
Mining |
|
Profits from mining | 2,711,587,359 cr |
Minerals refined | 3,444 |
Materials collected | 11,160 |
Exploration |
|
Systems visited | 4,574 |
Profits from exploration | 222,710,570 cr |
Level 2 detailed scans | 15,847 |
Level 3 detailed scans | 15,843 |
Highest payout | 2,067,398 cr |
Total hyperspace distance | 256,883 ly |
Total hyperspace jumps | 6,042 |
Max distance from start | 26,055.29 ly |
Max distance from Sol | 26,058.13 ly |
Max distance from Colonia | 36,354.50 ly |
Approximate time played | 7W 6D 9H 44M |
Passengers |
|
Total bulk passengers delivered | 1,423 |
Total VIPs delivered | 3 |
Total delivered | 1,426 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 1,229,524 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 866 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 220 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 122 |
Crew |
|
Crew credits earned | 207,418,378 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 37M 8S |
Time in gunner role | 3M 47S |