CMDR maximusSparrow profile
(Anaconda)
Federation: Rear Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 5 037 394 998 cr |
Credits spent on ships | 629 541 717 cr |
Credits spent on outfitting | 2 071 325 666 cr |
Credits spent on repairs | 31 390 661 cr |
Credits spent on fuel | 473 416 cr |
Credits spent on munitions | 900 895 cr |
Insurance claims | 22 |
Total claim costs | 198 295 578 cr |
Combat |
|
Bounties claimed | 1 914 |
Profit from bounties | 216 200 030 cr |
Combat bonds | 264 |
Profit from combat bonds | 19 876 991 cr |
Assassinations | 89 |
Profit from assassinations | 114 015 387 cr |
Highest single reward | 387 144 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 338 |
Lifetime fines value | 1 106 891 cr |
Bounties received/earned | 327 |
Lifetime bounty value | 439 800 cr |
Highest bounty issued | 20 400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 073 242 cr |
Commodities smuggled | 566 |
Average profit | 153 320 cr |
Highest single transaction | 320 800 cr |
Trading |
|
Market network | 77 |
Trading profit | 2 840 046 263 cr |
Commodities traded | 63 823 |
Average profit | 10 717 156 cr |
Highest single transaction | 253 072 336 cr |
Mining |
|
Profits from mining | 2 711 587 359 cr |
Minerals refined | 3 444 |
Materials collected | 11 160 |
Exploration |
|
Systems visited | 4 574 |
Profits from exploration | 222 710 570 cr |
Level 2 detailed scans | 15 847 |
Level 3 detailed scans | 15 843 |
Highest payout | 2 067 398 cr |
Total hyperspace distance | 256 883 ly |
Total hyperspace jumps | 6 042 |
Max distance from start | 26 055,29 ly |
Max distance from Sol | 26 058,13 ly |
Max distance from Colonia | 36 354,50 ly |
Approximate time played | 7W 6D 9H 44M |
Passengers |
|
Total bulk passengers delivered | 1 423 |
Total VIPs delivered | 3 |
Total delivered | 1 426 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 1 229 524 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 866 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 220 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 122 |
Crew |
|
Crew credits earned | 207 418 378 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 37M 8S |
Time in gunner role | 3M 47S |