CMDR Chameleon_69 profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,009,714,471 cr |
Credits spent on ships | 769,037,479 cr |
Credits spent on outfitting | 3,475,512,468 cr |
Credits spent on repairs | 34,218,673 cr |
Credits spent on fuel | 359,845 cr |
Credits spent on munitions | 1,695,726 cr |
Insurance claims | 25 |
Total claim costs | 261,938,131 cr |
Combat |
|
Bounties claimed | 3,323 |
Profit from bounties | 169,406,493 cr |
Combat bonds | 840 |
Profit from combat bonds | 30,586,033 cr |
Assassinations | 44 |
Profit from assassinations | 29,207,251 cr |
Highest single reward | 582,710 cr |
Skimmers killed | 261 |
Crime |
|
Fines issued | 224 |
Lifetime fines value | 6,767,111 cr |
Bounties received/earned | 482 |
Lifetime bounty value | 225,265 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 34,796,865 cr |
Commodities smuggled | 6,242 |
Average profit | 589,777 cr |
Highest single transaction | 5,728,737 cr |
Trading |
|
Market network | 146 |
Trading profit | 3,439,599,262 cr |
Commodities traded | 68,708 |
Average profit | 4,342,928 cr |
Highest single transaction | 514,320,070 cr |
Mining |
|
Profits from mining | 3,393,571,976 cr |
Minerals refined | 6,473 |
Materials collected | 39,696 |
Exploration |
|
Systems visited | 6,183 |
Profits from exploration | 739,696,177 cr |
Level 2 detailed scans | 33,526 |
Level 3 detailed scans | 33,473 |
Highest payout | 9,208,477 cr |
Total hyperspace distance | 393,025 ly |
Total hyperspace jumps | 9,011 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 12W 6D 9H 42M |
Passengers |
|
Total bulk passengers delivered | 48 |
Total VIPs delivered | 29 |
Total delivered | 77 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 630,277 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,376 |
Grade 1 upgrades generated | 468 |
Grade 2 upgrades generated | 456 |
Grade 3 upgrades generated | 527 |
Grade 4 upgrades generated | 578 |
Grade 5 upgrades generated | 347 |
Crew |
|
Crew credits earned | 352,988,791 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 38M 44S |
Time in gunner role | 9M 32S |
Time in fighter con role | 7M 41S |
Total credits accrued | 55,200 cr |