CMDR Chameleon_69 profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 009 714 471 cr |
Credits spent on ships | 769 037 479 cr |
Credits spent on outfitting | 3 475 512 468 cr |
Credits spent on repairs | 34 218 673 cr |
Credits spent on fuel | 359 845 cr |
Credits spent on munitions | 1 695 726 cr |
Insurance claims | 25 |
Total claim costs | 261 938 131 cr |
Combat |
|
Bounties claimed | 3 323 |
Profit from bounties | 169 406 493 cr |
Combat bonds | 840 |
Profit from combat bonds | 30 586 033 cr |
Assassinations | 44 |
Profit from assassinations | 29 207 251 cr |
Highest single reward | 582 710 cr |
Skimmers killed | 261 |
Crime |
|
Fines issued | 224 |
Lifetime fines value | 6 767 111 cr |
Bounties received/earned | 482 |
Lifetime bounty value | 225 265 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 34 796 865 cr |
Commodities smuggled | 6 242 |
Average profit | 589 777 cr |
Highest single transaction | 5 728 737 cr |
Trading |
|
Market network | 146 |
Trading profit | 3 439 599 262 cr |
Commodities traded | 68 708 |
Average profit | 4 342 928 cr |
Highest single transaction | 514 320 070 cr |
Mining |
|
Profits from mining | 3 393 571 976 cr |
Minerals refined | 6 473 |
Materials collected | 39 696 |
Exploration |
|
Systems visited | 6 183 |
Profits from exploration | 739 696 177 cr |
Level 2 detailed scans | 33 526 |
Level 3 detailed scans | 33 473 |
Highest payout | 9 208 477 cr |
Total hyperspace distance | 393 025 ly |
Total hyperspace jumps | 9 011 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 12W 6D 9H 42M |
Passengers |
|
Total bulk passengers delivered | 48 |
Total VIPs delivered | 29 |
Total delivered | 77 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 630 277 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 376 |
Grade 1 upgrades generated | 468 |
Grade 2 upgrades generated | 456 |
Grade 3 upgrades generated | 527 |
Grade 4 upgrades generated | 578 |
Grade 5 upgrades generated | 347 |
Crew |
|
Crew credits earned | 352 988 791 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 38M 44S |
Time in gunner role | 9M 32S |
Time in fighter con role | 7M 41S |
Total credits accrued | 55 200 cr |