CMDR [Dax] profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,705,441,200 cr |
Credits spent on ships | 2,613,127,094 cr |
Credits spent on outfitting | 14,942,013,209 cr |
Credits spent on repairs | 26,383,765 cr |
Credits spent on fuel | 550,419 cr |
Credits spent on munitions | 8,019,752 cr |
Insurance claims | 74 |
Total claim costs | 100,387,955 cr |
Combat |
|
Bounties claimed | 10,191 |
Profit from bounties | 1,081,823,234 cr |
Combat bonds | 10,546 |
Profit from combat bonds | 652,527,602 cr |
Assassinations | 685 |
Profit from assassinations | 802,406,543 cr |
Highest single reward | 365,040 cr |
Skimmers killed | 222 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 1,130,872 cr |
Bounties received/earned | 268 |
Lifetime bounty value | 1,187,650 cr |
Highest bounty issued | 234,400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 8,506,884 cr |
Commodities smuggled | 4,216 |
Average profit | 773,353 cr |
Highest single transaction | 1,618,176 cr |
Trading |
|
Market network | 139 |
Trading profit | 4,630,287,192 cr |
Commodities traded | 78,801 |
Average profit | 1,005,491 cr |
Highest single transaction | 621,553,664 cr |
Mining |
|
Profits from mining | 5,280,459,422 cr |
Minerals refined | 5,971 |
Materials collected | 72,525 |
Exploration |
|
Systems visited | 11,293 |
Profits from exploration | 2,731,873,392 cr |
Level 2 detailed scans | 55,474 |
Level 3 detailed scans | 56,560 |
Highest payout | 16,110,872 cr |
Total hyperspace distance | 1,022,211 ly |
Total hyperspace jumps | 17,264 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 30W 2D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 8,225 |
Total VIPs delivered | 662 |
Total delivered | 8,887 |
Total ejected | 1,788 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 112,140 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,374 |
Grade 1 upgrades generated | 509 |
Grade 2 upgrades generated | 639 |
Grade 3 upgrades generated | 915 |
Grade 4 upgrades generated | 1,112 |
Grade 5 upgrades generated | 2,199 |
Crew |
|
Crew credits earned | 800,301,952 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 39M |
Time in gunner role | 1H 21M 46S |
Time in fighter con role | 2H 33M 49S |
Total credits accrued | 21,600,532 cr |
Total fines accrued | 926,390 cr |